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I do have some more work I'd like to do on this in the future still, but I have been focused on other projects recently. There's a bit more I'd like to do with the exotic weapons (work out a way to have them appear as regular drops after learning Exotic Weapons Mastery), and then there are a few ideas I've been tossing around for quite a while that I may implement in the Naloren town (I've always wanted a non-Wild Gift Mindstar mastery talent line, and I have an idea that the Naloren may have some allies of other races some day who might offer such training).
As for changes, I apologize for not posting them here. I honestly just forget to do it. I'm here to share my work for ToME and I'm not really that familiar with Steam workshop, truthfully. However, I do always post changes on the ToME forum in this thread: ToME Forum [url]Cheers! [forums.te4.org]
All the added elements (races, quests, weapons, additional talent acquisitions, artifacts) are well-balanced and match the background of the story.
In particular, the general-purpose weaponization and sale of Trident and Whip, and the Narole race are wonderful and are elements that we would like you to officially add.
You can see that the author loves Tome4.
I want you to continue updating in the future.
It would be great if you could see what changed when the latest version was released.
Thanks for letting me know.
Guard Training's 5th talent point doesn't change the requirment to equip heavy armor to Con, it only changes the heavy armor skill's requierment.