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I can't deal with the anti-air because it's black and I can't see them
I can only provide feedback from the player side of things.
Your missions have a great atmosphere and these Workshop pages look great with the map, but the objective (especially in this mission) could use some work.
Thanks for the input, I really appreciate it! Unfortunately I am extremely new to custom missions so I have not quite figured out a way to only destroy a single objective like an assassination for example without there being the chance of something else triggering it.
If the objective was a more like, "Destroy the armored vehicles in the base", it would be more clear on what to do and when you are done. This eliminates that the player is constantly looking for one more lone infantry guy.
Atmosphere: 8/10
Objectives: 1/10