Arma 3
[SP] EP03 Night Offensive
6 Comments
Stryker 2 Aug, 2016 @ 1:29am 
Should've made it daytime

I can't deal with the anti-air because it's black and I can't see them
NyteMyre 31 Mar, 2016 @ 5:28am 
I'm not a mission maker so I cannot tell you how to do that :P
I can only provide feedback from the player side of things.

Your missions have a great atmosphere and these Workshop pages look great with the map, but the objective (especially in this mission) could use some work.
Cramat  [author] 31 Mar, 2016 @ 1:30am 
@NyteMyre
Thanks for the input, I really appreciate it! Unfortunately I am extremely new to custom missions so I have not quite figured out a way to only destroy a single objective like an assassination for example without there being the chance of something else triggering it.
NyteMyre 30 Mar, 2016 @ 2:39pm 
Here's the thing.... Clearing missions aren't fun. The objective in an Arma mission should never be "Cleanse this area of all enemies". In this mission, you are task to destroy some AA emplacements and a military base. The AI gunner sucks a bit with spotting infantry, so after a 100 passes, he finally spotted that one last guy that was in the tower.

If the objective was a more like, "Destroy the armored vehicles in the base", it would be more clear on what to do and when you are done. This eliminates that the player is constantly looking for one more lone infantry guy.

Atmosphere: 8/10
Objectives: 1/10
Cramat  [author] 15 Mar, 2016 @ 7:05am 
Liberty_Valance 12 Mar, 2016 @ 9:57am 
fucking helicopter. I cannot fly this piece of metal, sorry