XCOM 2
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Landed UFOs on Day 1
   
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15 Mar, 2016 @ 4:55pm
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Landed UFOs on Day 1

Description
Removes the condition that you must evade or encounter the hunting UFO to get the encounter for landed UFOs. This is very useful if you like to counter the Dark Event "Dark Hunt" and still want landed UFOs.

Tweak the percentage:

DefaultGameData.INI in your game folder

PercentChanceLandedUFO=X (Put X between 1 and 100)

A Landed UFO takes the place of a Supply Mission. If you put 100, you will never see Supply Missions again. I suggest you put something between 25 and 75 maximum.

NOTE: This does not populate the ships with aliens exclusively. You will have to mod the missions yourselves if you want to do that. This will populate the ship much like any other mission you are supposed to have, so if you get a Landed UFO on Week 1 its going to be filled with ADVENT soldiers and captains, and maybe sectoids, but nothing else. This mod does not change anything else than the chance you get a landed UFO, you can experiment from there.

Lastly, this mod overwrites the function to create Supply Mission Raids.

-= ALIEN HUNTERS COMPATIBILITY =-

The code was not changed, so this mod is compatible as-is.

-= SHEN'S LAST GIFT COMPATIBILITY =-

Also not affected.

-= LW2 COMPATIBILITY / LWOTC COMPATIBILITY =-
This is integrally part of Long War. No need to sub here anymore, hurray!
46 Comments
Juravis  [author] 26 Aug, 2020 @ 3:05pm 
Works with WOTC not needed for LWOTC
CaptSternn 26 Aug, 2020 @ 2:52pm 
i have nvr played LW, still wotc
Juravis  [author] 26 Aug, 2020 @ 2:22pm 
By the way this was integrated in LW2, so its PROBABLY also already in LW2WOTC and not necessary
CaptSternn 26 Aug, 2020 @ 2:09pm 
thnx =]
Juravis  [author] 26 Aug, 2020 @ 2:07pm 
Should work with anything really
CaptSternn 26 Aug, 2020 @ 1:56pm 
this work with wotc, or just lw2?
Old Ben 2 Feb, 2018 @ 11:18am 
LOL, ok, I will remove, but don't think its integrated into LW2. My first run through with LW2 I never got any UFOs until after the one that downs the Avenger. Thank anyway.
Juravis  [author] 1 Feb, 2018 @ 8:32pm 
Oh wait, I just noticed you're trying to use this with LW2. It's already integrated in it. I wrote this a while ago (check the description), so I can't explain why exactly however and honestly I think I might even be wrong. I think it's because of all the new Supply Raid mechanics, those are all handled by LW2 now. You should use this mod with Vanilla or WOTC only for maximum compatibility.
Old Ben 1 Feb, 2018 @ 8:00pm 
Well, flushed the ini user files, no help. Had a bunch of missions tonight with 3 more resource ones and still no UFO, Has anyone had this mod work since XCOM2 was last updated with the release of WOTC ? That update messed up some other mods and may have hosed this one up too. Also had this been updated since the final release of LW2 ? I subscribed to the before I started a new game, but no luck so far.
Juravis  [author] 1 Feb, 2018 @ 12:55am 
You might have been unlucky, or the mod is not active correctly. Also note reloading doesn't work, the mission is set a while before it appears. The odds of missing a coin flip 6 times is around 1 or 2 percent. You can always try to flush your user ini files (not the game ones). Good luck.