Majesty Gold HD

Majesty Gold HD

Not enough ratings
Better Heroes
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.267 MB
15 Mar, 2016 @ 5:38pm
16 Sep, 2018 @ 3:20pm
29 Change Notes ( view )

Subscribe to download
Better Heroes

Description
Improves both heroes and monsters, in one mod.
Popular Discussions View All (2)
12
19 Feb, 2018 @ 12:59am
AI issue
Cybermaid
0
20 Oct, 2017 @ 2:48am
2 small bugs I found
rainya
81 Comments
alankraskow 14 Apr, 2024 @ 9:58am 
Checking spells of Warrior of Discord crashes the game :(
Palandus  [author] 21 Oct, 2022 @ 10:28pm 
I think the most balanced classes are: warriors, rangers, wizards, healers, solarii, and dwarves. Though I think I did add quite a few nice things to elves, rogues, monks, cultists, priestesses, etc...
Palandus  [author] 21 Oct, 2022 @ 10:26pm 
And I'm sure that the Priestesses of Krypta spawn an insane amount of skeletons too. Again, not touched the files in ages.
dcb$510 21 Oct, 2022 @ 9:59pm 
Fervus cultists just spawn a mad amount of spiders
Palandus  [author] 18 Oct, 2022 @ 7:25pm 
It should work with any mod that doesn't touch the heroes. So I used it (back when I was working on it in 2019) to test out various structure mods (like the one that gives upwards of +20 enchant at Wizards Guilds), questing mods, and works with my other mods. But I haven't touched it in years since then, so not sure if it does cooperate nicely with other mods anymore.
dcb$510 18 Oct, 2022 @ 6:45pm 
does this work with other mods is there a list of changes?
dcb$510 18 Oct, 2022 @ 6:45pm 
does this work?
Palandus  [author] 25 Aug, 2020 @ 11:21am 
A minor workaround is to just Now You Die on the spiders, to cull their numbers.
♥♥♥ war arena 25 Aug, 2020 @ 10:53am 
i like this mod a lot, adds a lot of cool stuff and streamlines the game a lot, one problem is that the Fervus cultists just spawn a mad amount of spiders ... they block up the town, prevent caravans from passing, make it impossible to get around ... it's frustrating
Palandus  [author] 17 Sep, 2018 @ 10:32am 
Hmm, it appears that the problem isn't with my mod, but with the RGSEditor or with Steam. I've been able to modify the mod and test it locally with new changes, but whenever I upload it via the RGSEditor, the heroes get stuck in a thinking loop, unless I revert the mod to the Sept 12th build. Weird.