Space Engineers

Space Engineers

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Desert Fox Mk I-H Concept
   
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Type: Blueprint
File Size
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24 Mar, 2016 @ 8:55pm
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Desert Fox Mk I-H Concept

Description
This is the Mark I-H version of the Desert Fox. Its purely a concept vehicle. And is not too practical.

Basically took some 1x1 wheels, made them in a pattern somewhat like the M13 US Halftrack. And forced it all to work. Poorly.

It is not advised to adopt this as any full time vehicle. However it would make for some nice background vehicles or prop vehicles. But as for functionality, it does not do too well.

This is also working as a trial for my recent turret attempt. It will be added to the normal Desert Fox as one of its beds, but I'm still tweaking the balance of the turret itself.

Pros:
Looks neat.
Fully supplied with fuel and ammo.
Has spare wheels(Sorta..)
Fits 2 people.
Has a turret.
Has gyroscopes to allow it up steepish slopes without bottoming out on the large front and rear bumpers.

Cons:
It exists.
It uses wheels illegaly in the back.
Physics absolutely hates it.
The slightest jump or bump shatters the back wheels.
Only goes 60km/h. Any faster will run the risk of obliterating the entire back.


Be careful when spawning this in, as its got a high risk of breaking its back wheels if it is too high, as 1x1 suspension/wheels are virtually worthless and shatter instantly.
4 Comments
Rindalthi  [author] 26 Mar, 2016 @ 10:53pm 
Also behaves nicely in Earth Deserts. Forget Mars though. As for how they work, I dont even know how it works. I'm surprised it can even hold the weight of a blast door clad frame, heavy armor body, and a large fully loaded turret on top.
Tangent 26 Mar, 2016 @ 10:12pm 
Yeah those 1x1 wheels are nigh useless, but this is the only time I've ever seen them work so I'm a little impressed. I like the 'alien' planet because it has nice rolling terrain, and this copes fine with anything that isn't rocky or on a terrible gradient I'm finding.

Plus it's just so silly how can someone not like it.
Rindalthi  [author] 26 Mar, 2016 @ 9:45pm 
The major problem is the entire back wheel setup, since the wheels be have "Illegally" being, the tires themselves behave nicely. But the mounts of the wheels themselves, the little bubbly bits, have a more rugged collision mesh, thats also a tiiiiiny bit bigger than the wheel itself, so they bump and toss eachother about a ton
Tangent 26 Mar, 2016 @ 9:17pm 
You're too hard on yourself, this works just fine within the parameters you've set. With the current suckiness wheels in general have right now, I was expecting a lot worse from the description.