Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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People of Rome [P++] [Conquest Submod]
   
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Tags: mod, Campaign
File Size
Posted
Updated
259.199 KB
27 Mar, 2016 @ 10:04pm
3 Dec, 2020 @ 11:23pm
3 Change Notes ( view )

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People of Rome [P++] [Conquest Submod]

Description
Hello. This mod is a submod for People of Rome 2 (P++). All this does is remove the penalties in population for conquering a new region, so you can replenish troops faster.

I have uploaded this new version because, a full month later, I looked and realized I could change the name of the mod's file so it is prioritized above the main mod without requiring a mod manager. Sorry that took so long.

Here is a link to the full mod, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=632833708 .
15 Comments
Princeps Senatus 8 Jan, 2023 @ 3:57am 
@日立小二郎神 this mod just changes the true/false option for foreigner mechanic in the scripts\lib\lib_population_modifiers.lua file
日立小二郎神 1 Jan, 2022 @ 11:54am 
Is it just like DEI's population system? when you conque the city which is the same culture ,the population structure will not change
日立小二郎神 1 Jan, 2022 @ 11:50am 
hey nice job .i use two day to try how to do the same job like your mod,but i fail. Fortunately,i found your mod .I open your mod and try to find out how it works ,BUT i don't know programming.
so ,can you please tell me Which row of data you change ? Satisfy my desire for knowledge
[BRE] Alaron de Frontiere 14 Apr, 2020 @ 4:31am 
People of Rome has just be updated last month. Will this be updated too?
Alexandria38  [author] 21 Jan, 2019 @ 10:20am 
Sorry man I did what I could.
SPARTAN CORP 21 Jan, 2019 @ 1:14am 
I tested it in dei mod.
I captured Siracusa to carthage in the grand campaign.
Still
1class 10 people
2class 40 people
3class 100 people
4class 27000 people
i think it isn't working :( Is there any other way?
Alexandria38  [author] 20 Jan, 2019 @ 11:47pm 
The People of Rome mod normally makes the entire population of a city "foreigners" when you conquer, but this mod removes that so you can replenish troops and recruit immediately. You'll know it is working if you take a settlement and you start replenishing troops right away. And you'll know it isn't working if the entire population is foreigners.
SPARTAN CORP 20 Jan, 2019 @ 9:04pm 
Thank you for your reply. I am using DEI mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=362473569
but I think it is too unreasonable to recruit when i occupied.
How do I know if this mod is working properly?
If i apply this mod are there all 4 classes when I occupy the territory?
I really hate to retreat for supplements that after occupied.
Alexandria38  [author] 20 Jan, 2019 @ 7:33pm 
This should still work, but I will remake it I guess. It is really simple, it's like I'm literally just clicking a check box.
SPARTAN CORP 20 Jan, 2019 @ 5:57pm 
Is this available in DEI mod?
I need this very much.