X Rebirth

X Rebirth

105 ratings
CSI: Squad Repair
   
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2.905 KB
29 Mar, 2016 @ 2:12am
18 Dec, 2017 @ 9:23pm
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CSI: Squad Repair

Description
Capital Ship Improvements: Squad Repair

Update: 1.03
- Changed the repair cycle from 10 to 20 seconds effectively doubling the time to repair ships. (as per discussion with Adeptguy).


Your capital ships will repair their subordinate small ships as long as their shield is full and flying within 5km range.

Each repair will consume a shipwreck from Skunk's inventory.

There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games.

Direct Download[mage-online.com]

Collection of Assailer's mods:
Missionary
Secret Stash
CSI: Compilation
Fly-by Repair
Fly-by Looting
Fly-by Claiming
Fly-by Subscribe
Fly-by InfoScan
Fly-by Lockbox
CSI: Loot Gatherers
CSI: Squad Repair
CSI: Claim Ships


38 Comments
Dogbix 10 Oct, 2024 @ 2:40am 
Seems to be working nicely, I have more recently been collecting xenon P's, only oddity, out of a bunch, two of them do not seem to want to repair hulls, but other wise all good, thank you :clang:
SuperNiceGuy 2 Dec, 2022 @ 7:51pm 
Work fine in 4.3
Assailer  [author] 10 Dec, 2018 @ 8:38pm 
Random drops after destroying enemy ships. You need to gather those small crates, shipwreck has a high drop rate. It's best to use Fly-by Looting mod which collects small drops in 5km range.
Mong107 10 Dec, 2018 @ 2:37pm 
Sorry for lame question but how can i obtain a shipwreck?
partypiggy 9 Jul, 2018 @ 3:31am 
thank you.
And have a nice summer vacation.
Assailer  [author] 8 Jul, 2018 @ 11:05pm 
I will look into this after my summer vacations:)
partypiggy 8 Jul, 2018 @ 3:09pm 
nice mod but can you ad station to it?
it would be nice that the controlled ships will be repaired by stations to.
Assailer  [author] 25 Mar, 2018 @ 8:45pm 
Kanniel, these mods were designed to be light weight with special care to avoid excessive looping. When i play, i have all my mods active. Fly-by's are standalone mods, but the 3 CSI mods have compilation available, so i usually use that. (CSI: Compilation == (CSI: Loot Gatherers + Squad repair + Claim ships)). There is no 'secor/map' dependency; meaning my mods do not add/take from exisiting world objects, so i would say they are compatible.
JLV 25 Mar, 2018 @ 5:56pm 
Hi Assailer. I was wondering if your mods ( all fo them awesome bth ) have any impact on game FPS. I would love to use them all but im afraid to lose performance. Also, they are compatible with lost sectors and new frontier mod?
Thanks!
Sanguine Shade 31 Jan, 2018 @ 4:42pm 
Assailer's stuff is still good. Awesome in fact ;) I had too quit playn as i hit the ram wall lol.