Age of Wonders III

Age of Wonders III

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Boars and Wargs
   
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3 Apr, 2016 @ 10:54am
30 Apr, 2016 @ 5:42am
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Boars and Wargs

Description
This mod is designed to give those two units slightly more use (if it's possible at all since they are mainly discarded at once as soon as they are aquired) and also tune-up their senior T2 brothers accrodingly to some initial T1 changes.

Long story short:

- All Boars now have Armour Piercing (this is to depict that they bearing sharp tusks and make them more interesting on the battlefield, while not making them too powerfull under the effect of Savage Rage);
- Blight Tusk Boar now has 3 HP and 1 Def more (50 HP and 11 Def accordingly) and has Fast Healing to keep up with the changes of T1 boar that was granted in late patches (those changes depict that Boars are fierce and tought animals that are not easy to kill).

- All Wargs now have Wetlands Foraging (to try to keep them alive).
- Wargs now likes Wetlands (small pleasant bonus).
- Bleak Warg now has First Strike and Wetlands Walking as it's lesser brother and Likes Arctic (Dislikes Tropical, Hates Volcanic) above all that;

- Bleak Warg and Blight Tusk Boars Recruit and Production Price (in Gold) were raised slightly to keep up to their minor buffs;

- Hell Hound now has First Strike as a bonus. Enjoy!

P.S. All above changes are to depict only my personal view on those creatures lore and roles on the battlefield and on the map.

You also can check my other mods:
Gryphons: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=677956026
Animal like Forests: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=676453783
More Ancestral Spirits: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=656658213
8 Comments
Jabber  [author] 15 Feb, 2018 @ 8:51am 
It should!
Dunadd 13 Feb, 2018 @ 2:15pm 
Will this work with the Preferred Terrain mod that makes all animals like Dense vegetation?
idanbhk 15 Oct, 2017 @ 9:21am 
I'd drop the first strike on hellhounds & bleaks, but other than that- seems great!
Jabber  [author] 30 Apr, 2016 @ 11:32am 
@Outis Badly. I believe it doesn't depict their postition on the battlefield. However I believe that Crippling/Bleeding wounds could be replaced by smth. I eve know by what, but Devastating Charge (Gold Boars) is a 2 DLC ability.
Outis 30 Apr, 2016 @ 10:25am 
@Akinaba
How do you feel about adding Killing Momentum to Wargs/Bleak Wargs/Hell Hounds at Elite to reflect a killing frenzy? I believe Killing Momentum is a vanilla skill.
Jabber  [author] 8 Apr, 2016 @ 9:33pm 
I don't know how even this changes will work (woun't they still be cannon fodder?) but anyway now they maybe have a chance.

As for ideas - the major condition for adding abilities to those four is that all abilities must be from vanila version of the game (no DLC), so it's unlikely to add them devour corpse, predator or bloodthirsty despite how hard you/me want hem to have it.

The stated above is the reason that I will eventually remove Arctic Walking from Bleak Wargs also...

Anyway thanks for good cooments! I'm pleased you, people, enjoy the mod.
Corset Lebelle 8 Apr, 2016 @ 12:35am 
Yes really good idea there great cannon fodder for tier 1 but after that i generally just sell them
Leto 7 Apr, 2016 @ 9:59pm 
hey good ideas, those units really needed some love.
as for future update, i remember a long time ago someone proposed that wargs gets devour corpses. i think that's pretty good lorewise and could be very useful
cheers