Reassembly

Reassembly

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The Deep Space Alliance
   
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File Size
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Updated
1.488 MB
3 Apr, 2016 @ 6:15pm
17 Mar, 2017 @ 3:46pm
53 Change Notes ( view )

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The Deep Space Alliance

In 1 collection by 𝄈𝄈 Husk 𝄈𝄈
Husk's Lore Faction mods
4 items
Description
In Transition Phase!

Quick description
Hello and welcome to my first faction mod, Ill make this brief.
The Deep Space Alliance is a well rounded faction with some basic weapons and hull blocks.
They are extremely defensive, and are reasonably balanced around the main games factions as well as some modded factions. (I highly recommend you use splinters graphics overhaul mod with this)

About The Alliance
This mod adds 55+ blocks to the game all balanced to a reasonable degree, As well as some dangerous stations that spawn with in the large starting sectors of the Alliance. Early game you may struggle as this is not an OP faction, your allies are the most help your gonna get.
In all this faction will lose to most other modded factions in terms of ships but wont lose there sectors easily due to powerful defensive Structures.

I hope you enjoy :) Any feedback is greatly appreciated.

Faction stats
(1-100 50 being the vanilla factions average balance)

Faction power lvl-64
Faction Relationship- Peaceful
Faction Components Palette- Large
Faction Primary Colour- Blue
Faction Strength-Defensive/Reproduction


Long lore
-See mod collection


Short lore
After the Second awakening, multiple factions found them self's in disarray. The crystalline pushed to brief extinction while the reds were in a civil war. Through all the chaos the farmers found them self's in constant war against the new rising factions. Shattered and without hope many farmers went to make changes, some making new factions while others enforcing there home sectors. One colony of farmers located in the outer galaxy however decided that keeping to there peaceful ways would be there undoing, and decided to exit through the closest worm hole. Though guarded by farmer loyalists they managed to escape with a sizeable fleet to the outer rim of a galaxy.

Outcasts and alone the survivors took it up to them self's to return as heroes rather than traitors. As time passed the farmers, now calling themselfs the deep space colony began to find other factions, one of these factions were the Madari. Peaceful and new to the universe the Madari agreed to an alliance with the colony. After much time other sub factions dotted around the outer rim joined the Alliance also, and soon enough came under the single banner of the Deep Space Alliance. One day the Alliance or (DPA) hopes to unite all the galaxy's in an era of peace and protection. However peace can only last so long until an enemy is to rise. Will you forge a path as a fleet commander, or die trying.

This mod was created with the help of TTFTCUTS Reassembly web development kit (RWDK)
Highly recommended for faction mods.
38 Comments
𝄈𝄈 Husk 𝄈𝄈  [author] 10 Feb, 2017 @ 6:21am 
Fully redone most of the weapons stats to be more balanced. Many ships and stations cost more or less p now, but are far more balanced.

-Added a new Alliance Battle Station MK3
𝄈𝄈 Husk 𝄈𝄈  [author] 3 Feb, 2017 @ 2:58pm 
-Fixed alot of horrible messy stats that being my first mod i can forgive my self for
-Added 2 small support cannons to allow for some more variety
𝄈𝄈 Husk 𝄈𝄈  [author] 13 Jan, 2017 @ 2:31pm 
All mods now have appropiate preview images, spent a good 2 hours making sure they were decent rather than rushing. Also the Trianic Raiders, an old enemy to the DPA is now done and avalable to play. As always have fun.
𝄈𝄈 Husk 𝄈𝄈  [author] 4 Jan, 2017 @ 12:07pm 
Noticed the DPA was spawning way to many large stations in sectors, so i have changed the sector spawns. The Alliance will also be getting some new ships soon to fill in the gaps left.

Small update.
Safari Mesh 9 Oct, 2016 @ 6:23pm 
*clicks* noice
𝄈𝄈 Husk 𝄈𝄈  [author] 19 Sep, 2016 @ 11:24pm 
Remix26-No prob.
Remy525 19 Sep, 2016 @ 12:12pm 
Thanks! It worked :) Big map mod at the end of the line and now everything works fine :D Again, Thanks and sorry for bothering you ;)
𝄈𝄈 Husk 𝄈𝄈  [author] 18 Sep, 2016 @ 12:11pm 
Remix26-Adding on to what i said, also make sure the larger map mod is always at the bottom of your mod loader.
𝄈𝄈 Husk 𝄈𝄈  [author] 18 Sep, 2016 @ 12:03pm 
Remix26-There can be a few problems with the bigger map mod with faction mods. I suggest you try to put the Alliance higher in the mod load order and then relaod the world to see if it spawns them correcly. If it dosent work then i will try to find a solution for you. Also if you have other faction mods installed try turning a few of them off as they can stop other faction mods spawning also.
Remy525 18 Sep, 2016 @ 11:25am 
Great Faction! I just love the idea of peaceful alliance :D But it seems that it cant spawn correctly when I use bigger map mod. My ship spawns just beside one big station on the edge of the map. Is there any solution to this problem? :)