Portal 2

Portal 2

150 ratings
Idiosyncratic
   
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15.060 MB
12 Apr, 2016 @ 12:53pm
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Idiosyncratic

In 1 collection by Gigo
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Description
A chamber revolving around a funnel.

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29 Comments
Mattchew 26 Oct, 2024 @ 10:31am 
Yippee that was quite fun!
zigzagtenniscoe 2 Jul, 2024 @ 9:52pm 
Blindrun
Feels very No-Elements adjacent, but spiced up with… well, minimal elements. Not too hard but requires some solid spatial-3D/momentum reasoning. Getting the cube itself is really easy to overthink - luckily I didn’t dwell too long on it, but it’s tempting to try some odd fling maneuvers to get portals on both sides when all that’s really required is a realization of what can be seen from the start area if you move just to the side of the fizzler a little bit… Fucked up the end - glad I saved. That was an interesting twist, but does require the player to start basically from square one if they didn’t do what I did.

Difficulty: 4/10
Enjoyed: 7.5/10
hub 7 Jun, 2020 @ 7:39am 
take your mother fucking cube
canticle 22 Jan, 2020 @ 2:37pm 
Thumbs up. Solved as @jgaultney--at least in the important aspects. The hardest point for me was knowing I had to get enough momentum for "fall" through the ceiling of the cube chamber but finding a non-ninja way to do it--It doesn't take a ninja trick, but it took me a while to see how it could be done. I'm not fast enough to accurately shoot portals while falling through an accelerator...lifted high by the funnel much more fits my capabilities--but the accelerator idea came much earlier.
Leo 5 Apr, 2019 @ 11:09am 
Cool map, with a nice ending sequence of moves. Great work!
Narkodes 8 Feb, 2019 @ 2:16pm 
I'm not a big fan of no-element-maps, but this one (technically it isn't a no-elements-map) was awesome. Btw, It's possible to finish the map with respawning and without.
Nobody No-One 31 May, 2018 @ 8:42pm 
Nice use of no-elements map style flings. I really enjoy these kinds of moves. Thumbs up.
moose9 8 May, 2018 @ 8:36pm 
Wow, what a map. That took me awhile simply because momentum maps confuse me to no end. I finally figured it out after getting the portals in the right spots between floor and cieling . Lots of fun once I figured it out. Very satisfied finishing, great job :steamhappy:
bullfrog 7 Mar, 2018 @ 12:46am 
Brilliant puzzle; I really like this sort of map/logic puzzle. I think @| \_/ ()’s comments put it well :)