Portal 2
150 voti
Idiosyncratic
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Singleplayer
Mostra gli oggetti etichettati con tutti i termini selezionati: Button, Weighted Cube, Weighted Cube Dropper, Fizzler, Goo, Tractor Beam, Stairs, Glass, Grating
Dimensioni del file
Pubblicato in data
15.060 MB
12 apr 2016, ore 12:53
1 nota di rilascio ( visualizza )

Sottoscrivi per scaricare
Idiosyncratic

In 1 collezione di Gigo
My Best Maps
35 elementi
Descrizione
A chamber revolving around a funnel.

Post solutions.
29 commenti
Mattchew 26 ott 2024, ore 10:31 
Yippee that was quite fun!
zigzagtenniscoe 2 lug 2024, ore 21:52 
Blindrun
Feels very No-Elements adjacent, but spiced up with… well, minimal elements. Not too hard but requires some solid spatial-3D/momentum reasoning. Getting the cube itself is really easy to overthink - luckily I didn’t dwell too long on it, but it’s tempting to try some odd fling maneuvers to get portals on both sides when all that’s really required is a realization of what can be seen from the start area if you move just to the side of the fizzler a little bit… Fucked up the end - glad I saved. That was an interesting twist, but does require the player to start basically from square one if they didn’t do what I did.

Difficulty: 4/10
Enjoyed: 7.5/10
hub 7 giu 2020, ore 7:39 
take your mother fucking cube
canticle 22 gen 2020, ore 14:37 
Thumbs up. Solved as @jgaultney--at least in the important aspects. The hardest point for me was knowing I had to get enough momentum for "fall" through the ceiling of the cube chamber but finding a non-ninja way to do it--It doesn't take a ninja trick, but it took me a while to see how it could be done. I'm not fast enough to accurately shoot portals while falling through an accelerator...lifted high by the funnel much more fits my capabilities--but the accelerator idea came much earlier.
Leo 5 apr 2019, ore 11:09 
Cool map, with a nice ending sequence of moves. Great work!
Narkodes 8 feb 2019, ore 14:16 
I'm not a big fan of no-element-maps, but this one (technically it isn't a no-elements-map) was awesome. Btw, It's possible to finish the map with respawning and without.
Nobody No-One 31 mag 2018, ore 20:42 
Nice use of no-elements map style flings. I really enjoy these kinds of moves. Thumbs up.
moose9 8 mag 2018, ore 20:36 
Wow, what a map. That took me awhile simply because momentum maps confuse me to no end. I finally figured it out after getting the portals in the right spots between floor and cieling . Lots of fun once I figured it out. Very satisfied finishing, great job :steamhappy:
bullfrog 7 mar 2018, ore 0:46 
Brilliant puzzle; I really like this sort of map/logic puzzle. I think @| \_/ ()’s comments put it well :)