Space Engineers

Space Engineers

77 ratings
Cargo Ships Reborn!
   
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Type: Mod
Mod category: Modpack, Other
File Size
Posted
Updated
2.881 MB
16 Apr, 2016 @ 3:22pm
31 Jul, 2016 @ 6:27pm
27 Change Notes ( view )

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Cargo Ships Reborn!

Description
Now with Working Pirates and Drones! This mod also fixes stock pirates and drones to actually give chase to players.


This mod adds a number of new cargo ships to the game that add new risks and rewards to capturing cargo ships.

Currently there are 31 new ships, drones, and stations (43 including variations).

Many ships will be trapped or call for assistance. There are many different kinds of traps, and many ship types will have subtle variations.

Under Development:
I am currently working to create new Pirate ships and Drones that will be called in as reinforcements.
There are also a number of new ships and Easter eggs being refined.

Ravensoul6:
Heavy Private Sail
Heavy Business Shipment
Heavy Commercial Freightor
Heavy Mining Carraige: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=661131086
Hydrogen Mining Carraige
Kraken
Perseus
Bloodwraith
Anvol Corporate Courier
ANVIL Light Destroyer: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=689424944

Primal:
Planetary Mining Hauler
The Truth
Eternal Ascension

WolvesAmongUs:
Varrigant Transport
Mavrec: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=688337422

Navillus:
FlatRock Mining Hauler
Heavy Military Escort
Hydrogen Hauler (The Sky Spear)
Tower
Navillus Large Frigate

This mod is still being developed, and additional ships will be added to the mod as they are completed.

Thumbnail by WolvesAmongUs

145 Comments
Famine 7 Apr, 2021 @ 10:23pm 
does look like a while since you posted but some of the ship links are not valid links :(
EnderUnknown 1 Oct, 2018 @ 6:52pm 
@Detoxifier Thanks!
Detoxifier  [author] 1 Oct, 2018 @ 5:42pm 
@EnderUnknown One of the problems with cargo ships is that the spawn rates are entirely up to the person writing the mod, and that literally every modder has to increase the rates in order to keep pace. Its a sort of inflation that does not lend itself well to balance. AlfieUK in the comments below discussed a rebalance mod that he was creating to address the issue when playing with multiple mods, you might check it out.
EnderUnknown 1 Oct, 2018 @ 4:40pm 
I have noticed that ships such as the ANVIL spawn quite frequently, and I am working on my own cargo ship mod and I was wondering if it is a good idea to up the spawn rate on larger ships? I have never gotten some of them to spawn without a spawn rate enhancing mod... Any suggestions would be appreciated!
Time_of_Day 21 Sep, 2018 @ 10:52am 
Is this mod compatible with EEM?
Blackadder 24 Aug, 2018 @ 11:10am 
I really like the mod looking forward for even more ships ! I also build 2 ships maybe you want to incloude them :)
COMMANDER Striker 19 Aug, 2018 @ 1:10pm 
DOSE THIS MOD STILL WORK?
Detoxifier  [author] 24 Apr, 2018 @ 5:21pm 
@Lars, it is still in the mod. Wolves may have removed it from the workshop but that won't affect the mod.
Beard 24 Apr, 2018 @ 9:27am 
WolvesAmongUs:
Varrigant Transport
Mavrec: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=688337422

does not exist
AlfieUK 15 Mar, 2018 @ 12:04am 
Thank you for the very fast response. Agreed re:balancing/spawners, seeing how much content modders have been able to create within the limited systems available I can barely imagine what would have been possible with a more robust, global spawn system. Thanks again.