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Varrigant Transport
Mavrec: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=688337422
does not exist
Thank you for your great mod!
my personal prefference is attatching the Tower to the front of the FlatRock Mining Hauler and moving the reactor to an overhauled tower section. any ideas on what the exact color pallete these ships use though? my 'patch'work is showing from the multitude of asteroid hits
also has some problems on DS but not been able to track that down.
OR we could not be douche-nozzels that demand you have to play with the mods we like.
In fairness to you I do understand your point, my being a raging asshole not withstanding. There's no way to prepare one of these ships for the combination of mods that people like, and no way to keep up with the rate @ which new mods are created. There's also the issue of mods breaking during an update that might break our mod. We'd then be dependent on that mod author fixing their mod, and if they don't we'd have to re-design again. It's really just not worth it for something that's meant to add a fun little challenge to the game
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=917569366
I shutter to to think about a ship spawning these buggers as drones. I mean the way it moves is just so creepy.
i love taking ships apart, but when youre in singleplayer like me its just not worth the dying.
If I step foot on it, it starts to go full-thrust spinning.
Getting close to it does the same.
If I latch a ship on, it starts to spin too.
And after it starts to spin, soon after it explodes. It's impossible to get to the warheads if it just spins the moment you're near it
(google translate)