Arma 3
87 ratings
Nuke Script DEMO
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Stratis
File Size
Posted
Updated
2.104 MB
21 Apr, 2016 @ 4:40am
26 Aug, 2018 @ 3:23pm
5 Change Notes ( view )

Subscribe to download
Nuke Script DEMO

In 1 collection by ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
52 items
Description
Nuke showcase on Stratis, creates a nuke effect.
Un-pbo the mission and read the comments or watch the video tutorial for more information.
You can use, adapt and/or modify the script as you see fit.
If you find nice ways to modify the script for better effects let me know.
Thank you!

If you like my work and you want to support me, you can do so using one of ways listed below.
:) THANK YOU !



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

Tutorial
https://www.youtube.com/watch?v=brQa42CRcWE

Direct Download Link
https://aliascartoons.com/

Other Scripts
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=660222301

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
Popular Discussions View All (1)
1
12 Jun, 2020 @ 3:59am
Featured Missions
RueLight
190 Comments
ALIAScartoons  [author] 19 Mar, 2024 @ 9:04am 
@Ganvai
It can be done but with the cost of performance. There are ways to optimize the script and find the sweet spot between visuals and performance. Anyways, is not something easy to tweak, there are edits to be made in several files far as i remember.
Ganvai 18 Mar, 2024 @ 8:10am 
Hey man, thanks for all the great works you have done so far.

I got a question that maybe is a weird one, but: How could I extend the duration of the Mushroom cloud. I want it to linger a bit longer on the Horizon.
ALIAScartoons  [author] 3 Jan, 2023 @ 10:24am 
@Bingo
Make use of variables, either public, mission, object etc. plus a trigger, or you can schedule execution.
As example check out my rock slide demo mission to see how i use a public variable to trigger the script execution.
The error you got might be related to the premature execution of the script, but i could be wrong cuz i don't remember the script.
You have the same issue with the demo mission?
Bingo 30 Dec, 2022 @ 7:37pm 
I'm having issues with the Ignite_nuke_alt.sqf file. The nuke is being ignited before I wish it to do so and I'm getting the error: Undefined variable in expression: _li2
ALIAScartoons  [author] 23 Dec, 2022 @ 1:04am 
@Ronald Reagan
You need to restart the mission after editing description. Make sure you edit the sound you need to be louder. There is a limit for sound volume, i didn't reach it so far but maybe is the case in your situation
Ronald Reagan 22 Dec, 2022 @ 6:35pm 
How do you raise the volume of the initial impact sounds? I went to description.ext -> cfgsounds and changed the default db+ values, but no change.
ALIAScartoons  [author] 16 Feb, 2022 @ 6:15am 
For anyone interested, i've managed to set up a way for direct downloading.
Files are provide in zip format.
https://aliascartoons.com/

From what i've heard the link below can be used to download the pbo files from steam
{LINK REMOVED}
ALIAScartoons  [author] 14 Feb, 2022 @ 1:33am 
@[C-01]J. Blair
As Zeuse you can run the script in global via debug console. You would need to incorporate the scripts and its files in your mission as for any other script.
Try using this for direct download
{LINK REMOVED}
JusticeIsntFree 13 Feb, 2022 @ 9:50pm 
Direct download link sadly coming up with a file not found. This script seems amazing! Do you know if this script is capable of working on Public Zeus servers?
ALIAScartoons  [author] 2 Nov, 2021 @ 1:37am 
@WarLord9671
My nuke is fictional, if would be for real no terrain in Arma is big enough to see the explosion and survive. Also if you place it too far the blast will not be rendered because of your video settings and/or engine limitation.