Sid Meier's Civilization V

Sid Meier's Civilization V

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The Free Territory in Ukraine (BNK + GnK)
   
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5.733 MB
24 Apr, 2016 @ 3:25pm
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The Free Territory in Ukraine (BNK + GnK)

Description
=+=+=Requires BNW and GnK=+=+=

Adds the Free Territory in Ukraine, led by Nestor Makhno, a Russian Civil War Era nation that was established after WWI, but was soon annexed by the Soviet Union. Nestor Makhno was an Anarchist political prisoner during the early 1900's in Tsarist Russia. During the Russian Revolution, however, he returned to his home country of Ukraine. As the Russian Civil War waged, Makhno went against both the Western backed Monarchist White Army and the Bolshevik Red Army by establishing the Free Territory in Ukraine. For a little while, Makhno allied his people with the Soviets against the White Army, but when the White Army's power weakened in Ukraine, the Soviets turned on Makhno. Makhno was an Anarcho-Communist, meaning he envisioned a society in which workers rose up and established their own communes without large government oversight, unlike in the Soviet Union which had a "Vanguard Party" which ruled the State for the workers.

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UA: Mother Anarchy Loves Her Sons- Earn a Combat bonus (+15%) when fighting units from a Civilization with more Cities than the Free Territory. Also remains in the game even after all Free Territory cities have been wiped out.

UU: Free Soviets (Replaces Great War Infantry)- This melee unit start with a promotions that give them a bonus fighting near their capital and also 1 extra movement. Slightly more production cost than standard Great War Infantry.

UU: Tachanka (Replaces Landship)- Fast ranged units, deadly on open terrain. They are equipped with Range Attacks that deal slightly more damage than the standard Landship. Can move after attacking, making them perfect for hit and run attacks.

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Music:

Peace- Suonatore di Liuto by Kevin MacLeod
War- Ukrainian Cossack March preformed by the Ukrainian Symphony Orchestra of Folk Instruments

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Bugs:

None that I could find yet, but if you find any, please report them!

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Future Plans:

-Actually writing info into the Civlopedia for the History of the Free Territory and Makhno.
-Learning to make unit models for the UU (especially the Tachanka).
-Perhaps making Red Army, White Army, and other factions to create a Russian Civil War Scenario.
Popular Discussions View All (3)
2
2 May, 2016 @ 12:52pm
Some of my ideas
Klauss Marcellus
0
26 Feb, 2022 @ 3:11am
Would have been cooler to have a different war promote
TheRealRadical
0
29 Apr, 2016 @ 5:19pm
This mod is good
Mr. Very Cool Guy
58 Comments
Violence 14 Sep, 2022 @ 4:20am 
this mod's cool and all but it's kinda
antethetical to nestor's whole vibe
y'know?
TheLostArchangel 24 Apr, 2022 @ 10:04am 
Down with all imperialism. Solidarity with Rev Dia.
trenchesfullofpoets 11 Dec, 2021 @ 5:30pm 
This mod is amazing!!!! Thanks so much for your work on it. I'm playing it with two other mods (One of Ukraine maps and one that adds the Bolsheviks). If you ever consider revisiting this mod for more work, please let me know, I'd love to help. No particular computer skills....but Im an artist and writer and can help with research.
Johnson_the_1st 1 Feb, 2021 @ 6:13am 
Hey, I was thinking about making a Ukrainian Free territory mod myself, nott knowing that this one existed. I wanted to ask if I could use your mod to make my own variation (different unit stats, different UA)
TevoTFM 12 Sep, 2020 @ 10:40pm 
Why not just have it be a Machine Gun?
Lornan 30 Aug, 2020 @ 8:08pm 
The tachanka is available earleir than it should be due to an issue with the faith purchase system. I was able to buy one in the late classical era.

Also, it would be nice if it actually was a machine gun on a horse cart and wasn't just a chariot archer.
理万机 17 Jul, 2020 @ 4:48am 
黑军好评!
DarkPhenom 18 May, 2020 @ 6:52pm 
Nice work! Please do the red army!
olexandr1991 9 Apr, 2020 @ 5:40pm 
I do not know if game mechanics would allow that, but it would be way cooler for tachanka to be able to retreat (if possible) on being attacked and simultaneously inflict damage. And tachanka should be weaker than a landship as a counterbalance. Also, there was a cool idea for tachanka to require horses instead of oil.
mbworlitz 27 Feb, 2020 @ 7:21pm 
Heck yeah!