Tabletop Simulator

Tabletop Simulator

26 ratings
Tzolk'in Tribes (scripted)
   
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Game Category: Board Games, Strategy Games
Number of Players: 2, 3, 4
Assets: Scripting
Tags: 4+
File Size
Posted
Updated
265.329 KB
5 May, 2016 @ 12:36am
27 Mar, 2018 @ 9:30am
10 Change Notes ( view )

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Tzolk'in Tribes (scripted)

In 1 collection by Valek
My favorite games
23 items
Description
Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.

During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.

The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...

base mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=473739338


Сдвиг шестеренок автоматизирован, для этого нажимаем кнопку раунда
Также заскриптовано поле первого игрока, прежде чем убрать рабочего, нажмите кнопку раунда (два раза ,если нужно) , затем забираете жетоны еды и фишку рабочего. Если рабочего нет на поле первого игрока, туда автоматически кладётся жетон еды.

Также для удобства добавил счетчики ресурсов (черепки всегда ограничены поэтому лежат отдельно)

Для манекенов используйте белые фишки "Neutral" только они будут ходить по кругу

в чат выводится информация по раундам, количеству еды скопившемся на шестеренке, напоминание для первого игрока, и дни еды с описанием действий

Мод поддерживает сохранение и загрузку с места на котором закончили (счетчики, раунд, и количество еды определяет скрипт)

Приятной игры
6 Comments
MindlessRouse 27 Mar, 2018 @ 1:07pm 
Thanks for updating none the less!
Valek  [author] 27 Mar, 2018 @ 9:32am 
MindlessRouse, I'm too lazy to finish the mod entirely, I added your option, thanks
MindlessRouse 27 Mar, 2018 @ 8:10am 
@Valёk. I noticed the turn counter pawn wasnt moving when you click the round button. We kept losing track of the turns because of this. I figured out how to edit it to make it work. Add the below code around line 330 where you are moving the Neutral pawns

-- Move the Turn pawns on track
local ob = getObjectFromGUID('9152e8')
local xyz = ob.getPosition()
if xyz['z'] > 21 then
xyz['z'] = xyz['z'] - 8
xyz['x'] = xyz['x'] + 1
else
xyz['z'] = xyz['z'] + 1
end
ob.setPosition(xyz)

I would rather not make a whole new mod just for this change so I was thinking you could just update yours.

Great mod! We love it
Valek  [author] 9 Feb, 2017 @ 10:57am 
implemented buildings fills, and quick actions :steamhappy:
Valek  [author] 9 Feb, 2017 @ 3:14am 
>>小稻纸 Hello! Thank you for your mod! But there is something wrong in your script. The round 7 is not the mid year but the script shows it. Can you fix it?

You right! I fixed rounds to 8 14 21 27
小稻纸 7 Feb, 2017 @ 4:41am 
Hello! Thank you for your mod! But there is something wrong in your script. The round 7 is not the mid year but the script shows it. Can you fix it?