Tabletop Simulator

Tabletop Simulator

Tzolk'in Tribes (scripted)
6 Comments
MindlessRouse 27 Mar, 2018 @ 1:07pm 
Thanks for updating none the less!
Valek  [author] 27 Mar, 2018 @ 9:32am 
MindlessRouse, I'm too lazy to finish the mod entirely, I added your option, thanks
MindlessRouse 27 Mar, 2018 @ 8:10am 
@Valёk. I noticed the turn counter pawn wasnt moving when you click the round button. We kept losing track of the turns because of this. I figured out how to edit it to make it work. Add the below code around line 330 where you are moving the Neutral pawns

-- Move the Turn pawns on track
local ob = getObjectFromGUID('9152e8')
local xyz = ob.getPosition()
if xyz['z'] > 21 then
xyz['z'] = xyz['z'] - 8
xyz['x'] = xyz['x'] + 1
else
xyz['z'] = xyz['z'] + 1
end
ob.setPosition(xyz)

I would rather not make a whole new mod just for this change so I was thinking you could just update yours.

Great mod! We love it
Valek  [author] 9 Feb, 2017 @ 10:57am 
implemented buildings fills, and quick actions :steamhappy:
Valek  [author] 9 Feb, 2017 @ 3:14am 
>>小稻纸 Hello! Thank you for your mod! But there is something wrong in your script. The round 7 is not the mid year but the script shows it. Can you fix it?

You right! I fixed rounds to 8 14 21 27
小稻纸 7 Feb, 2017 @ 4:41am 
Hello! Thank you for your mod! But there is something wrong in your script. The round 7 is not the mid year but the script shows it. Can you fix it?