Tabletop Simulator

Tabletop Simulator

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Tintable Whiteboard
   
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5.524 KB
7 May, 2016 @ 12:27am
27 Aug, 2017 @ 1:12pm
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Tintable Whiteboard

Description
A Whiteboard for use in drawing, trivia or other games where making hidden choices or answers is needed. The outside border and back can be tinted via Color Tint, and the white area for writing/drawing will stay white. Lock the board down, and then use the Vector Drawing tool to write on it. Then you can unlock it, and flip it over or move it with your writing/drawing/etc. on it.

UPDATE 2:
- The Whiteboard is now an AssetBundle, and not a Custom Model from an OBJ. Still works just like it did before.
13 Comments
Raven  [author] 28 Jan, 2022 @ 3:12pm 
@JFC132 You just flip it over.
JFC132 27 Jan, 2022 @ 2:20am 
Hi, how do you make the drawing/ writing, on the board invisible to other players? Or is it just the case of flipping it once you have done it?
Raven  [author] 28 Aug, 2017 @ 1:14pm 
yeah, and have to make sure that the material is white or very light greyscale too, so that it tints properly.
Unreal Ed 28 Aug, 2017 @ 11:25am 
But there's nothing special about that mesh? It's just whatever mesh is first in a prefab is made tintable?
Raven  [author] 28 Aug, 2017 @ 10:21am 
kind of, I had to break it into 2 meshes, 1 for the tintable frame and 1 for the writing face. When you build a Prefab with multiple meshes, the tintable object within it is always the one at the top of the list. So I put the frame at the top, and it works.
Unreal Ed 28 Aug, 2017 @ 9:31am 
Was it easier to set up the tintable part with AssetBundle? and if so how did you do it?
Raven  [author] 27 Aug, 2017 @ 1:51pm 
Anyone who is using the Whiteboard in any of their mods should update them with this changed version.
Unreal Ed 14 Dec, 2016 @ 5:46am 
Well they do look great and some mods badly needed them, so thanks for uploading!
Raven  [author] 14 Dec, 2016 @ 5:41am 
it was enough of a pain in the @$$ to get them where they are now so no, please don't modify them - because then when someone possibly comes to me with problems, I don't have any answers.
Unreal Ed 14 Dec, 2016 @ 5:23am 
What's the 3d modelling trick exactly?
And would you be ok if someone took your boards and added said functionality?