Portal 2

Portal 2

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In 1 collection by Banhart
My Chambers
6 items
Description
Find a way through Aperture's firewalls, then ENTER THE KEYCODE to hack your way into their mainframe. Happy Hacking!


Hint (Last Room): Each keycode entry has its own puzzle to solve, before the entry is accepted. Must be entered in order.

Updates:
1. Reworked the timed part a little
2. Put the button that drops the sphere on a 3 sec timer. Still auto respawns.
3. Added 2 thin blocks to prevent the box in the first room from being taken into the last room.
18 Comments
Banhart  [author] 1 Jul, 2016 @ 3:30pm 
Thank you dven!
dven1 1 Jul, 2016 @ 12:25pm 
Ah, success at last. Very nice map, well made and lit. It finally occured to me that I had to get the laser beam on both the relay and the catcher! Thanks for your work.
dven1 1 Jul, 2016 @ 6:26am 
Well, I've solved the first three door/button puzzles, but the fourth has me stumped. I figure the player has to stand on the third button since there's only two cubes so I've done that with the laser redirected either on the relay or the catcher and the door opens, but I can't see how to get to the fourth exit button without getting off the third "code" button. I'll quit for a while and maybe come back to this one after I vent my frustration.
Banhart  [author] 16 Jun, 2016 @ 5:47pm 
LOL to the portal gun! I've never noticed it was there. A BEE2 mod auto-gen easter egg maybe?
Banhart  [author] 16 Jun, 2016 @ 5:06pm 
Actually i also used the BEE2 mod. The logic item was a huge help with making that last room work the way i wanted it to.
LFarquaad 16 Jun, 2016 @ 11:26am 
Ok I see now :-) The light strips code is a good idea though I completely overlooked it.

I suppose you made it with the in-game editor and polished it with Hammer? (e.g. for the thin blocks)
If so, maybe you could make the code more obvious by switching the light strips on/off when pressing the buttons . I don't know what's possible with Hammer though.
BTW, I don't know whether it is intended, but there is a portal gun in the door opening of the first room .
Banhart  [author] 15 Jun, 2016 @ 5:51pm 
The big room would be covered in ant lines and symbols if I showed everything that was going on with those buttons. Also, the light strips on the wall help with which buttons to push. I made sure everything those buttons activate happens infront of you or points you in the right direction. Thank you for playing my chamber! Glad you liked the laser bit at the end :D
LFarquaad 15 Jun, 2016 @ 2:47pm 
I liked it but I am still a bit confused about the first room: once you have the cube, do you really have to use the camera to put it at an angle?

I find it a bit annoying that there is no indication on how the buttons work in the big room. However I really liked how the puzzle ends with the laser .