Total War: WARHAMMER

Total War: WARHAMMER

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Ruins spread Vampire Corruption
   
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Tags: mod, Campaign
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29 May, 2016 @ 12:36pm
27 Feb, 2017 @ 8:57am
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Ruins spread Vampire Corruption

In 2 collections by Molay
TW:W Corruption Collection
3 items
TW:W Mods by Molay
5 items
Description
Ruins, settlements razed by any factions except chaos or the norsca factions, will now spread Vampire Corruption.

All compatibility issues have been resolved. Can now been used together with my other corruption mods; as a result, the mods combining the chaos and vampire effects have been removed.
IMPORTANT: If you want to use the mod for Chaos corruption as well, do not activate both mods (as only one will run), but use the combined mod instead! You can find the mod here:

All normal settlements and capital, when ruined, will leave behind a Ruin which spreads +2 Vampire Corruption and +1 Vampire Corruption Osmosis (that is, +1 Vampire Corruption to neighbouring regions).

Certain region capitals are special, and as such have special ruins. Those ruins spread +5 Vampire Corruption and +1 Vampire Corruption Osmosis.

Special capitals are:
Altdorf
Castle Drakenhof
Couronne
Karaz A Karak
Kislev
Miragliano
Black Crag

That's all the mod does.
Note that this also means, if say the Greenskins raze down the Empire, the whole empire will then spread Vampire Corruption and make it hard for your orks to travel the area. Then again, the souls of the slaughtered haunting you may be just the challenge you're looking for! If you're a Vampire you'll of course benefit from this mod, as it allows you to corrupt all dwarfen/ork regions by razing them, making subsequent attacks on their territory easier, as you will reinforce troops faster on corrupted land.

If you enjoy the mod, please rate it and favorite it, so it gets more exposure :)

Now, go forth and taint the land with unholy corruption! May the living never find peace!

PS: Can be turned on/off in the middle of a campaign without issues. Note however that even if you turn it off mid campaign, it will take a couple turns for Vampire Corruption to tick down, as per the normal influence mechanics.


Chaos Corruption mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=692399226
20 Comments
KP 4 Dec, 2022 @ 12:42pm 
I managed to replicate this mod of course I will further modify it in the update https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897599858
IfThenOrElse 9 Nov, 2016 @ 11:52am 
Just an FYI - I have a mod that replicates this & the similar chaos rift mod. Intended to fill the gap until a day where these may be supported again. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=796161746
Varlun 15 Oct, 2016 @ 3:12pm 
Turns out this actually does work. However from my experience, only Ruins that are made directly by the Vampire Counts themselves will have the corruption effect. If made by any other faction, including Vampire Rebels, there will be no corruption.
Varlun 13 Oct, 2016 @ 2:29am 
Please update. Really want to use this. :)
Kaesar 12 Oct, 2016 @ 6:56pm 
yeah any mod not updated since 9/1/16 is dead, this was last updated before beastmen on 6/30/16
Umaril 7 Oct, 2016 @ 4:25am 
is it updated can i use this mod? :) just wondering
Molay  [author] 3 Sep, 2016 @ 2:03am 
Does it not work anymore?
Moloch 2 Sep, 2016 @ 7:25pm 
so.. the mod is dead?
Molay  [author] 25 Jun, 2016 @ 5:55am 
@SherabTod : Eh, that's what I initially set out to do. I couldn't find out how to do it, so I conceded and made this as a compromise. I might look into doing it properly at some point though, yes.
SherabTod 24 Jun, 2016 @ 12:56pm 
could you make a mod that creates "vampiric ruins"?
similar to chaos in the way that it only spawns when left behind by the undead