Total War: WARHAMMER

Total War: WARHAMMER

83 ratings
Better Siege AI
   
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Tags: mod, Battle
File Size
Posted
Updated
2.967 KB
1 Jun, 2016 @ 3:49pm
28 Feb, 2017 @ 11:31am
9 Change Notes ( view )

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Better Siege AI

Description
As with most Total war games the Siege AI prefers to sit and starve you out when it doesn't have an overwhelming advantage, personally this does not give me a challenge, so I created this mod.

This mod does the following:
- Changes the AI's behaviour so it will attack more frequently when the odds are not completely in their favour, they will even try an attack when the odds are pretty balanced and they may not succeed
- Decreases the build time on seige equipment to ensure lengthy seiges are not required
- Makes the AI more aggresive in nature

This mod is only recommended for experienced players who are after a challenge....the chances are you will lose lots of provinces quickly if you do not stay ahead of the AI or leave towns undefended, which IMO has a real warhammer 'feel' having the cities as the last bastions of men.

It is save game compatible.

It should be compatible with most mods, as long as they do not change the CAI tables, or the battlefield deployment tables (anything that tampers with seige equipment).


66 Comments
Doc_Calm 30 May, 2019 @ 6:38pm 
Crashes MY save game. Maybe it works with the allt mod launcher or something?
How did you get it working @IceHound?
Icehound 3 Feb, 2019 @ 2:59pm 
@Bladeuk
bro to tell u in all honesty there isnt any mod out there like yours .. its a MUST HAVE MOD .. otherwise the game will be unplayable as every enemy simply camps outside ur castle gade and waits until ur unit die..

thats said ur mod is incompatible with SOF mod.. which is another essential mod... would u please be kind enough to update this MUST HAVE MOD?

thamk you in advance for ur work :D
EraseMyself 15 Sep, 2018 @ 12:43pm 
Love this mod but don't work on Norsca campaign, might be a conflict somewhere haven't ruled that out yet but it works with other races with same mod set up
Bladeuk  [author] 18 Sep, 2017 @ 9:27am 
@XTOLL, I'll have a look into this
XTOLL 18 Sep, 2017 @ 7:56am 
Love this mod but don't work on Norsca campaign, might be a conflict somewhere haven't ruled that out yet but it works with other races with same mod set up
Kronus 1 Sep, 2017 @ 1:58am 
OMG Please maintain this mod. Defensive siege chances are 1 in a 100 otherwise. Would love a mod that forced AI sieges just so they wouldn't be a once in 10,000 battle occurence. Thanks for this mod.
Fjarun 24 Aug, 2017 @ 1:08am 
It works already mate, doesn't need an update.
Kerizma 22 Aug, 2017 @ 7:36am 
Please update at your earliest convenience. Thank you for your help.
Fjarun 16 Aug, 2017 @ 1:33pm 
Odd, this mod does now work properly on this patch for me after a reinstall of the game with the same modlist. Some screwed up basic file maybe.
In any case should work for this patch if anyone is wondering.
Fjarun 14 Aug, 2017 @ 9:32am 
Any hope this gets updated for Norsca? The siege weapon timers were back to vanilla when I was using this.