Sid Meier's Civilization V

Sid Meier's Civilization V

114 ratings
[GFC] Mountain Dwarves
   
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File Size
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2.105 MB
3 Jun, 2016 @ 1:13pm
6 Jul, 2016 @ 1:32pm
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[GFC] Mountain Dwarves

In 1 collection by xalauch
Generic Fantasy Civilizations
13 items
Description
[Requires "Brave New World" DLC]

New civilization "Mountain Dwarves" for fantasy-themed maps. The Iron King as their leader. This is a production based civ.

Special Traits:

- Ancient Traditions: +15% Production towards any buildings that already exist in the capital. +25% Iron Elders spawn rate.

Special Units:

- Iron Elders: Unique Great Person replacing the Great General. While providing the same combat bonuses as a normal Great General, the Iron Elders can heal adjacent units and weaken enemies.

- Veteran Warrior: Renaissance melee infantry Unit. Stronger than the Lancer, which it replaces, deals more damage on attacks but receives a penalty while defending.

Special Building:

- Engineering Academy: +25% Great People generation in this City. +15% Production. City must be next to a mountain.
23 Comments
TY 23 Jan, 2018 @ 4:10am 
Umm..Why are there 3 unique components when there's only supposed to be only 2? Also, what gameplay mods does this support?
Dictator4Life 9 Jul, 2017 @ 7:23am 
Is there any way you can make mountains sette-able by dwarves?
MdrnGunslinger 23 Nov, 2016 @ 6:11pm 
why is this not working? when i go to mods and try to set up a new game it refuses to allow me to use any race youve made. Please let me know if something is bugged or what so i can start playing
Lord_Daemonar 26 Jul, 2016 @ 6:26pm 
Can you give the Dwarves Carthage's ability? (Units can cross mountains after spawning first Great General)
It would be extremely thematic & syngerize tightly with the UU Iron Elder
Modrian 19 Jul, 2016 @ 3:44pm 
Play note: does not recognize Natural Wonder mtn as a mountain for purposes of adjudicating availability of the Engineering Academy. Put a city next to Mt. Kilamonjaro but could not build EA. Not really a problem, just beware this is the case in planning city location.
Weron 9 Jul, 2016 @ 3:51pm 
Great work Keep it up!
Ah_Snyder24 26 Jun, 2016 @ 7:35am 
just aking cause the last mod i used ddnt do this but does this mod change the skins in the game or just the stats towards everything?
georgewesley 19 Jun, 2016 @ 10:57am 
(It's a mod that adds in the leader traits from civ IV I believe, to allow more customization to one's civ)
georgewesley 19 Jun, 2016 @ 10:56am 
I think GrizzlyDan meant the mod Civ IV traits
xalauch  [author] 10 Jun, 2016 @ 2:27pm 
@GrizzlyDan Don't know how to do that, I don't even have Civ IV.