The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Winterhold + 1.1
   
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Category: Landscape, Towns
File Size
Posted
Updated
456.062 KB
10 Jun, 2016 @ 5:41am
12 Jun, 2016 @ 10:47am
2 Change Notes ( view )

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Winterhold + 1.1

Description
Aye my friends, after more than 1 and a half years it finally arrived: The same ♥♥♥♥ from Falkreath just a bit more to the north.

Winterhold now has a solid long Wall to protect its weak eastern side, and one Gate facing to the south plus a small wooden Watchtower also facing to the south. The wall and the gate have Windhelm style architecture so they fit in the region. I also edited the Navmesh so the NPC dont run into the wall like ♥♥♥♥♥♥♥.

And you also wont need any DLC this time.
Sorry for taking me that long:

Update #1: Rather small one, changed the southern Gate with a similar, but fancier one and added stairs to the Tower so you can enter it (its not navmeshed so NPCs cant walk into it yet). I also improved the Navmesh at both Gates and the Wall.

You have Questions?
You detected Bugs?
You want compatibility with a specific mod?
Use the comments section!



(If there are any mistakes with the grammar, forgive me im german)
26 Comments
denstat 24 Nov, 2024 @ 5:29am 
Necro-reporting from Oldrim: Compatible with A Home in Every Village. Also with More Shops and Merchants, which adds a smith to the right side of the College gate. Also with smaller mods like A Shrine for Julianos, which adds a table to the left side of the gate, and A Sign for Birna's Oddments.
TexanChiss 21 Feb, 2024 @ 2:54pm 
Are there any Winterhold mods this works well with?
denstat 31 Jul, 2022 @ 8:21am 
Great mod, thanks. Not compatible with the Touring Carriages mod, the horse can't detect the wall opening, but that mod is well known to be as buggy as hell. ;)
Internethetzer  [author] 26 Dec, 2018 @ 10:11am 
thanks, you as well
Cristal Maiden ™ 25 Dec, 2018 @ 12:45am 
have a nice winter :104::whiteenergy::suntri::sunjump::2016yeti:
:candycane::dwayneelf::2015holly::sc_bag::candycane::sc_sock:
[OLG] HexoSlaya369 7 Jun, 2018 @ 2:27pm 
ive never understood why winterhold is such a small town. didnt it use to be the capital of skyrim or something. not to mention the massive college with a capacity of 4 students.
Internethetzer  [author] 27 Oct, 2016 @ 2:11pm 
but I dont understand why the collision is broken, it has to be a bug from the game, I took those walls from the "Static" section in the CK so they have a colision built in
Internethetzer  [author] 27 Oct, 2016 @ 2:09pm 
thanks for the pointing out!
Nfb7 27 Oct, 2016 @ 1:25pm 
Hey so great mod, I have always felt that the once great Winterhold looked really underwhelming due to a lack of basic defenses. This mod fixes that and gives the feel that it was at one point in time as important a town as the locals say it was.

Just a few minor things that I figured I should point out to the author.
On the south wall the south side (not facing the town) has a small section of wall that doesn't come all the way down to the ground.
On the south wall facing north (facing the town) the portion of wall next to the tower can be walked through partially. And the tower is not enterable (not that I mind) as well as just generally the collision with the outcroppings of wal segment are non existant.

Love the mod, I just wanted to point out some things in case you were unaware =D
Sir Luis 5 Sep, 2016 @ 6:12am 
it needs more studry defensive feel.