XCOM 2
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qUIck_FIX
   
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Tags:  ui
File Size
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1.032 MB
15 Jun, 2016 @ 10:06pm
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qUIck_FIX

Description
MOD-ID TAG = #704556288
SUMMARY = Swapping a few default images with custom versions.

As promised in the SwappImg! mod description.. this secondary "Extension Mod" will serve as a demonstration of what capabilities that Combo-Tool can offer you.

1) The 'purplish' Lily Shen has been bothering me since release - so i made a much more natural portrait for her.

2) A UFO has crashed or just landed! Seriously, why would an ADVENT Logo be used as the Mission symbol? ;)

3) John Bradford is a very special Ranger during the Vipers Nest assault... now, his own unique Class-Icon makes it obvious.

4) The Avenger Scanning timers trio had light grid backgrounds. IMO, it's off-standards with GTS panels which are darker. Now, they are matched.

5) PCS were colored as INV_entory items. Their Perky tags deserves that distinction as well. While i had those under my creative thumb.. i've also FIX'ed the default "Dodge" Psi-Twirl with an image related to that specific context.

The UC script that can produce these kind of results is fairly straight forward for anyone knowledgeable enough, i gather. The method is quite simple, the Library Paths and Texture2d files must be valid. And -- so -- on.

If you know what you're doing... have fun customizing whatever you want with this Tool. Otherwise, i'll be writing a more thorough documentation text for everyone else interested but somehow limited in their coding skills -- soon. I'm actually quite busy with multiple other Mods (GeoscApps, LAByrinth, qUIck-s, etc) at this moment... so it may take awhile before i can spare time on this relatively important task. Yet, i'm NO teacher! :)

Enjoy.

-- Zyxpsilon.
32 Comments
DERPKING1991 22 Aug, 2019 @ 2:29pm 
Yeah I know but they game look coloered when your mods were in game lol but this time if you could with the new one and if it does make it one big overhaul type thing so you can keep it updated with ease and etc.
Zyxpsilon  [author] 22 Aug, 2019 @ 8:41am 
Oh.. but i surely *will* be jumping into the upcoming XCom3 magic Sci-Fi ride & re-start a whole new modding rampage with fresh ideas and possibly, revisit every previous mods i made.
All we have to do is .. wait!
DERPKING1991 21 Aug, 2019 @ 11:15pm 
Damn id loved your overhaul stuff you did
someone should pick them up soon before we do get a xcom 3 XD
Zyxpsilon  [author] 21 Aug, 2019 @ 8:12pm 
Sorry.. i've moved on (this and most of Vanilla XC2 assets) to WotC gameplay support only -- and, even less-so for about one year now. ;)
DERPKING1991 21 Aug, 2019 @ 11:20am 
ID love to see all the ones you made get an update and maybe much more too
Zyxpsilon  [author] 27 Aug, 2017 @ 10:45pm 
This will require small repairs for WotC reasons.
Zyxpsilon  [author] 25 Aug, 2017 @ 7:14am 
Sure.. but, i might have to create stand-alone versions in some cases (Example -- Lily Shen has already been de-purpled!). All depends on the SDK & how WotC handles various scripting functions.
Boisegangpc 25 Aug, 2017 @ 6:58am 
Will you update this and the other qUIck mods for WoTC?
Zyxpsilon  [author] 18 Jun, 2017 @ 10:15am 
What about if you had been given a sky-Blue or grass-Green version? I just wanted to add some fleshy realism to her face on the "Research-Completed" popup! :)
Safiye 18 Jun, 2017 @ 1:21am 
The power of familiarity is strong, as you know. To me, non-purple Shen seems little weird. :)