Insurgency

Insurgency

86 ratings
Bullet Impact decals [BUGGY AND OUTDATED]
   
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Modifications: Total Conversions
File Size
Posted
35.416 MB
28 Jun, 2016 @ 2:32am
1 Change Note ( view )

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Bullet Impact decals [BUGGY AND OUTDATED]

Description
This mod replaces material bullet impact decals including:
-Concrete/Brick
-Metal
-Plaster
-Dirt
-Wood
-Asphalt (not on pic)
-Glass (not on pic)

Originally made by MaxG3D from Gamebanana and L4D2 Workshop
http://gamebanana.com/sprites/5249
23 Comments
Coaster 13 Nov, 2022 @ 12:12pm 
Try using "LightmappedGeneric" instead of "VertexLitGeneric" for any decals that have glitchy lighting issues (i.e. plaster). That should fix the issue.
⛥ ⌁⌁L⁕ꝉ⁜ϾH ⌁⌁ 6 Mar, 2017 @ 6:02am 
Some of these light ones are way too big
[FfF] KALASH NICOLE 9 Feb, 2017 @ 10:37am 
sheet panels don't show metal impact, just standard black decals, any way to fix it ?.
[FfF] KALASH NICOLE 13 Nov, 2016 @ 1:38am 
sry wrong topic.
Desantnik  [author] 13 Nov, 2016 @ 12:15am 
what?
Desantnik  [author] 9 Nov, 2016 @ 6:58am 
yeah, its really possible, it can be implemented by modifying the game engine or through coding from stratch

but sorry, im not a programmer or one of NWI devs
[FfF] KALASH NICOLE 6 Nov, 2016 @ 7:57am 
if you could try to release one that would be awsome. i'm looking for it since months :

https://steamhost.cn/steamcommunity_com/app/222880/discussions/0/458606877333372292/

Desantnik  [author] 6 Nov, 2016 @ 7:39am 
yeah, through coding it from stratch, source engine probably has a potential to do that.
[FfF] KALASH NICOLE 4 Nov, 2016 @ 5:20pm 
hi, is it possible to create decals for bullet exiting holes ? they are not even rendered at all ingame.
Desantnik  [author] 21 Oct, 2016 @ 8:21am 
hmmmm idk, its the engine bug