Portal 2

Portal 2

610 ratings
Laser Emancipation: Advanced Version
   
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10.360 MB
19 May, 2012 @ 12:21pm
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Laser Emancipation: Advanced Version

In 2 collections by Stratos
That Laser Collection
3 items
Fear the Reaper - The complete collection
8 items
Description
Testing focus: Lasers
Difficulty: Medium-hard / hard
Expected play time: Half an hour or longer
Version: 1.1

The advanced counterpart of Laser Emancipation. I highly reccomend playing that one first, it's in the collection up top. This map also features thermal discouragement beams, redirection cubes and fizzler action, with some twists an turns that make it all a lot harder. Add a Discouragement Field here, a couple' turrets there, goo all around, and voilá, you've got yourself a more advanced map! This time around I chose a completely clean mapping style. It includes two test chambers of medium-hard to hard difficulty (I think), entirely made in Hammer, of course. ;)

The topic for the map can be found here:
http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=1519

Note: This map used to be called "sp_fr_lasers_01_advanced".

Changelog:

For past changelog, check the original upload at ThinkingWithPortals
84 Comments
Andrei030x 15 Feb, 2023 @ 8:40pm 
Обход 1 комнаты
Обход 2 комнаты
В моей камере перенаправление лазеров гораздо интереснее
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2890071033
cantor0305 17 Dec, 2019 @ 1:43pm 
"Difficulty: Medium" lol
Petutski 7 Feb, 2015 @ 11:21am 
Whew! Hard map. Took several hours. Great work!
Wheaties 23 Jul, 2014 @ 10:23pm 
Wow! I love how this level is the un-ruined version of the previous chamber. It's super cool to see how it changes the test. Props, mate. :)
schovan 24 Sep, 2013 @ 4:01am 
Very hard map, but very good.
Stratos  [author] 21 Aug, 2013 @ 7:17am 
Thanks for the feedback piripiago! That's a convoluted solution as far as I understand it, but okay. ;) As for getting trapped, just reloading or stepping into the grid would do the trick as wall, although it may be frustrating. I tried to add as many autosaves without bothering players as possible, hoping that would be enough.
piripiago 16 Aug, 2013 @ 11:23am 
You could answer the problem of being able to trap yourself in between the laser grid and the ledge by putting in a small step to the far right. Would being able to go through that direction break anything? The emancipation grid clears your portals and resests the cube blocking the laser, so I think it would be just like moving the cube and portaling through anyway.

I solved the first puzzle, but then found a two cube answer to the second puzzle. :) working backwards from the laser receiver I knew I needed a cube to redirect from the second relay into the receiver. Then I tried to find an angle that I could hit the first relay by only using panels that I could portal on from the other side of the laser grid. screenshot (A lot of finicky moving of the cube on the right though.) I then moved the blue portal to get into the exit door and replaced it to leave.

Complicated, but fun puzzle.
Stratos  [author] 12 Jul, 2013 @ 8:24am 
Awesome! Not many people do seem to find the solution I think, so nice job.
Erdschüttler 3 Jul, 2013 @ 4:40pm 
Yay, finally found the solution! Took me almost an hour. Part I can be tricky, but you don't have to rest the cubes. Part II is pretty straight forward, but difficult none the less.
Stratos  [author] 21 Jun, 2013 @ 6:41pm 
Well, mikemoody, someone must have figured it out without help, at least one person. :P But yeah, this map is really quite hard, it's just that the website this was originally uploaded to (before the workshop existed), ThinkingWithPortals.com , has a lot of portal veterans in it that put these maps to shame.

Also, the fact that this map relies on laser relays and turrets for most of the difficulty doesn't really fill me with pride. It's kinda' cheap, but it was a simpler time.