XCOM 2
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Homefriendly Andromedons
   
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19 Jul, 2016 @ 6:48pm
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Homefriendly Andromedons

Description
Andromedons no longer bust the environment around them.

Simple mod, no overrides, self-explanatory.

In that screenshot, if the Andromedons had Wall Smash, coming from the front to get cover behind those trees, they would simply have left absolutely nothing standing.

This should also stop them from randomly patrolling inside cars and blowing them up.

-= ANDROMEDON ROBOT =-

The Andromedon Robot will still smash some stuff as it advances, but it's because of the acid it leaves behind and not itself.

-= KNOWN ISSUES =-

I thought there would be animation issues but it seems the Andromedon is perfectly capable of opening doors with its fist.

-= COMPATIBILITY =-

Removes WallSmash and WallBreaking from their ability list. That's it. Nothing else.

-= LW2 COMPATIBILITY =-

If the Andromedons have WallSmash and WallBreak in LW2, this will remove it. If not, it does nothing. This mod is compatible, but possibly obsolete as of the writing of this (LW2 release day).
30 Comments
Juravis  [author] 20 Apr, 2024 @ 6:48am 
No youll have to code it with VisualStudio or ModBuddy
Naylind 20 Apr, 2024 @ 6:33am 
it can be done by the ini file through AML?
Juravis  [author] 20 Apr, 2024 @ 6:24am 
If you made a mod with new units you could just copy my code and change the template names. Code is free go ahead!
Naylind 20 Apr, 2024 @ 2:06am 
Hi, there's a way to make this mod working with your own Andromedons?
[Novash] 17 Jun, 2020 @ 12:15pm 
This is great! :-D

Only wish there was one for the Sectopods as well ^^
Olof Plays 28 Sep, 2017 @ 1:09pm 
Ah, cool, thank you. :)

Yeah I think you should do that. This little gem deserves more attention.
Juravis  [author] 28 Sep, 2017 @ 1:07pm 
I can update it its not really hard. I think im going to put it in my Ability Tweaks WOTC mod.
Juravis  [author] 28 Sep, 2017 @ 1:06pm 
Works with LW2, not with WOTC (well, it might, but i do not support it if you do).
Olof Plays 28 Sep, 2017 @ 12:23pm 
This is an ancient mod but one that I love the concept of and would have subscribed to a long time ago had I ever known about it. I think I will start a LW2 1.5 Campaign soon, think it will be safe for it? And what about WOTC? I think this mod deserves an update just for it to get more attention since it's such a common-sense mod. I wish this was for the Gatekeeper as well btw.

It just takes you out of the immersion so much when the stupid AI crashes thru and destroys their own UFO's and facilities etc.
Juravis  [author] 21 Feb, 2017 @ 2:23pm 
You could make Andromedons work like SPARKS with the perk that makes them smash things with Overdrive. I have no idea how to implement that however, but it would be technically possible to have the Andromedons use an active ability. This would require new AI however, like the Muton Elite Personal Shield for example.