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Only wish there was one for the Sectopods as well ^^
Yeah I think you should do that. This little gem deserves more attention.
It just takes you out of the immersion so much when the stupid AI crashes thru and destroys their own UFO's and facilities etc.
Also re Splendid's request below, don't Berserkers exhibit that behaviour, not destroying the environment but able to charge through cover? Could be an ability to pilfer there.
(AbilityName="Wallsmash", ApplyToWeaponSlot=eInvSlot_Uknown), \\
(AbilityName="Wallbreaker", ApplyToWeaponSlot=eInvSlot_Uknown), \\
), \\
But that's the best/funniest part!
What you are looking for is already in the INI files
C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XComGame\Config\DefaultGameData_SoldierSkills.ini
[XComGame.X2Ability_Andromedon]
BIG_DAMN_PUNCH_ENVIRONMENT_DAMAGE_RADIUS=2.0 ; Currently in meters
BIG_DAMN_PUNCH_ENVIRONMENT_DAMAGE_AMOUNT=10 ; Frag Grenade power