RimWorld

RimWorld

6,151 ratings
Mad Skills
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
434.476 KB
25 Jul, 2016 @ 1:40am
17 Apr, 2024 @ 8:00am
19 Change Notes ( view )

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Mad Skills

Description
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

Does not require a new colony to add, tune, or remove.

Preview image by Shinzy.

Available tweaks:
    Decay multiplier: value to multiply default skill XP decay potency by. 0% for none, 50% for half, 200% for double, etc.
    Tiered: prevents skills from going down a level; XP to next level decays as per multiplier setting.
    Alternative "great memory": changes behavior of "great memory" trait: instead of halving skill decay rate it will now increase learning rate by 25%.
    Daily XP limit: after this amount of XP is earned in a skill, all subsequent learning of it is multiplied by value below, until midnight.
    Over-limit multiplier: multiplies XP gained in a skill which has already advanced the above amount that day. Set to 100% to disable daily XP limit altogether.

Contributing new translations: create a translation mod.

Old versions - scroll down, manual install[github.com]
Forum thread[ludeon.com]
Source code[github.com]
License (GPLv3)[github.com]
Buy me a coffee![ko-fi.com]
Popular Discussions View All (3)
6
11 Apr, 2024 @ 5:19pm
20lvl cap
nuclear_twister
2
11 Oct, 2024 @ 3:43pm
Is there a way to stop decay once a pawn hits level 20?
BippyMiester
1
21 Jul, 2021 @ 10:02am
Not Working
Spanks Masterson
850 Comments
Nuclear Muffin 10 hours ago 
can confirm that all feature of the mod work on 1.6
also the other version of mad skills still works for the new update btw
Acidicnut 16 hours ago 
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Der Paul 16 hours ago 
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Pepe 16 hours ago 
Guys chill.The mod author is a legend for making this mod and already said they plan to update. Like really. Jeeze guys.
不吃辣只要糖 17 hours ago 
1.666666666
Felnel 11 Jul @ 3:33pm 
1.6?
The Gunslinger 10 Jul @ 11:37am 
Plz update, a must have mod
Ratysz  [author] 9 Jul @ 9:08am 
@Dimebag: I don't know, you tell me.
Dimebag 8 Jul @ 3:58am 
Does it still work in 1.6?

One of my must have mods