Portal 2

Portal 2

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A Room of Many Things
   
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A Room of Many Things

Description
This chaotic creation was pulled together from many different tests. The resulting contraption was too confusing for human testing, but the Sentient Cloud took a liking to it, so the test was approved.

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Hints:

*If you're having trouble aiming mirror cubes before activating a laser, duck down and look through the cube. Where the glass lense is pointing is where the laser will go.

*Don't get your cubes destroyed. They won't be any easier to get back than they were to get in the first place.

*Wall-mounted buttons reset dispensers in case you get your cubes stuck. They do nothing else.

*If you shoot a laser through a portal and it comes out just above a floor laser reciever, try moving your entry portal up. There's leeway even on surfaces just one block high.

*Don't drink the water. They put something in it to make you forget. I don't even remember how I got here.
29 Comments
Malidictus  [author] 5 Mar, 2021 @ 7:44am 
That was actually the first map I made in Portal 2, sort of as an experiment :) Most people didn't seem too fond of it, as it was more playing around with mechanics. Glad you liked it.
zoljah 5 Mar, 2021 @ 7:38am 
I searched for challenging maps and found this in an old thread linked by google.. wasn't as hard as other maps but i enjoyed it.
Malidictus  [author] 4 Mar, 2021 @ 1:00pm 
I am genuinely surprised this is still getting comments :)
zoljah 4 Mar, 2021 @ 10:09am 
:steamthumbsup:
Malidictus  [author] 13 Feb, 2013 @ 5:30pm 
Wow, that's solution is very accurate to my original intent. You didn't use the platform above the laser button, but that's only there for convenience in case you don't want to squeeze through portals with lasers shooting out of them.
Metzger Ben | GER 10 Feb, 2013 @ 12:53am 
Malidictus  [author] 9 Jan, 2013 @ 4:58pm 
Most probably. This was the first Portal map I ever made and it was done without a proper plan, so I kind of had to fit everything and move things around.

My only other map so far - Teamwork and Patience - incorporates... Still fairly many elements, but reuses them far more. But that's co-op and getting anyone to try that is like getting blood from a stone :)

In any event, I'm glad you were able to follow my labyrinthine logic and solve this thing :)
marKiu 9 Jan, 2013 @ 4:41pm 
Nice map! Took some time to get familar with all the stuff thats goin on there but in the end everything was fitting together... Well done.
Maybe you should try to use less puzzle elements and use them many times.
Cheers
Malidictus  [author] 6 Jan, 2013 @ 4:55pm 
Thank you. It took me a while to fill all the loopholes, but right now, everything but the extending platform above the laser button should actually be necessary :)
Metroturnip 6 Jan, 2013 @ 4:46pm 
nice work this is quite a good chamber it got me thinking for a while and i didnt find any problems