Starbound

Starbound

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Working Spawners
   
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36.795 KB
7 Aug, 2016 @ 5:39am
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Working Spawners

In 1 collection by omNomios
TwoSphere Starbound Server
8 items
Description
The older villager spawning system was removed in the Pleased Giraffe update to make room for the colony deed system. It's a great system but what if you want to spawn in villiagers (and wizards!) without having them tied to the deed?

This is how you do it!

I have re-enabled the spawners but I haven't enabled the recipes or the spawner station so this is an admin only mod.
25 Comments
TheSilentAngryCat 18 Aug, 2024 @ 1:46am 
no command in dec
Fuyuno 29 Jul, 2017 @ 1:01pm 
furious fleet, yes. they're in the glitch main story-line. one piece is inside the cave before you leave through the door (to the right) - another piece is contouring OVER the cave all the way to the left... the last 2 are in boxes inside the castle
K-Fed 29 Jul, 2017 @ 12:55pm 
Are there any wizard clothing in the base game if not is there a mod that can help
Benson Goone 25 Jul, 2017 @ 11:02pm 
I've tested this in vanilla. They work, you just have to leave the area. (Teleport to your ship or away from your ship)
blackkanye 20 Sep, 2016 @ 6:19pm 
Does this make it possible for the monster spawners to spawn more monsters? I'm looking for something like that
omNomios  [author] 27 Aug, 2016 @ 2:42am 
Yea I noticed that after I released the mod. I wanted instant NPCs though.
Tymon 25 Aug, 2016 @ 10:53pm 
Uh... The spawners work perfectly for me even without using this mod... They function exactly as they did pre-release only the spawners aren't destroyed upon npc being spawned... basically, you set down the spawner, walk away from it, (or beam down/up) and when you come back there will be an NPC there.
Foreck 23 Aug, 2016 @ 4:17pm 
do you have any more plans for this mod?
Uncle Spunky 21 Aug, 2016 @ 11:24am 
Where can i get the spawner i cant find it and im admin 0.o
Wereplush 8 Aug, 2016 @ 11:56pm 
ok thanks alot