Stellaris

Stellaris

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Tyranny of the Majority
   
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9 Aug, 2016 @ 12:10pm
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Tyranny of the Majority

Description
This mod adds a new government type (and an advanced one) with a new mechanic: every two years, a plebiscite that can change the ethos of your empire happens. The most common ethics in your population becomes the new Ethos of your Empire.


Effectively, this new form of government is the opposite of a Hive Mind. The ethics divergence is very high, so expect an interesting game.

These new governmenty types are available to all ethics. They probably are very, veeeeery unbalanced, but should be fun to play with.

Majority Rule
An extreme form of democracy, where the will of the people and the government are one and the same. The 'ruler' is literally just a coordinator of the numerous and paradoxical whishes of the masses. Even the ethics of the Empire is decided by the masses, in a bi-yearly plebiscite open to all citizens.
  • Holds elections every 10 to 15 years
  • +50% Ethics Divergence
  • The ethos of your empire can change every 2 years through a plebiscite. The most common ethics in your population becomes the new Ethos of your Empire.
  • +20% Migration Speed
  • +20% Alien Migration Attraction
  • +2 Empire Leader Capacity
  • +2 Leader Pool Size
  • +1 Trait Points
  • -1 Core Sector Systems
  • +2 Sector Limit
  • +2 Research Alternatives
  • +10% Society Research Speed
  • -20% Monthly Influence
  • Upgrades to Tyranny of the Majority

Tyranny of the Majority
Democracy taken to its logical extreme, to the point it becomes a dictatorship. A bi-yearly plebiscite open to all citizens decides the ethics of the Empire.
  • Holds elections every 10 to 15 years
  • The ethos of your empire can change every 2 years through a plebiscite. The most common ethics in your population becomes the new Ethos of your Empire.
  • +100% Ethics Divergence
  • +30% Migration Speed
  • +30% Alien Migration Attraction
  • +3 Empire Leader Capacity
  • +3 Leader Pool Size
  • +2 Trait Points
  • -2 Core Sector Systems
  • +3 Sector Limit
  • +4 Research Alternatives
  • +20% Society Research Speed
  • -30% Monthly Influence

Compatibility

Savegame compatible.

No vanilla files were harmed in the creation of this mod. It should be compatible with almost everything out there. Do note, though, that any new ethos added by other mods won't be taken into account by the bi-yearly plebiscite.

Feedback much appreciated!
24 Comments
Swenthorian 14 May, 2021 @ 3:07pm 
This is a really unique idea!
Hexagoros 14 Sep, 2019 @ 10:35pm 
Really wish this could be updated. It sounds so cool.
Lazy Invincible General 25 Jul, 2019 @ 11:04am 
this sounds likes it'd be really fun to have in the most recent update, but I'm not gonna keep my hopes up that It'll be updated for it
Buschwookie Bruno 20 Apr, 2017 @ 10:39am 
Oh that sounds so much fun, just thinking about the faction system in 1.5...
tog 27 Mar, 2017 @ 4:08pm 
Please make work in 1.4 (and 1.5, soon!) Can you upload the source code somewhere and link it here?
isiarca 19 Jan, 2017 @ 9:48am 
What BlackUmbrellas said. Pretty please.
sog 21 Nov, 2016 @ 11:20pm 
Please update
BlackUmbrellas 19 Nov, 2016 @ 10:47am 
I'd be curious to see a less extreme mod that added in something along these lines for all governments- it really should be possible for a civilization's ethics to change during the course of play.

I wanna play nice guys that become fanatic xenophobes after they get their butts kicked in a war, or vice versa.
Ell 14 Nov, 2016 @ 4:27pm 
I'd love to see this apply to all democractic governments. Maybe a popular demand event for autocracies and oligarchies.
Jim Dandy 3 Nov, 2016 @ 6:54pm 
Very excited by the prospect of shifting ethics and ethics divergence. Hope this gets updated.