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[00:03:31]: CRITICAL ERROR: Can't find variable nil!
[00:03:31]: error calling PrefabPostInit: world in mod workshop-741378506 (Iron,Craft,Machete and more):
[string "../mods/workshop-741378506/custom_tech_tree..."]:242: bad argument #2 to 'setupvalue' (number expected, got nil)
LUA ERROR stack traceback:
=[C] in function 'setupvalue'
../mods/workshop-741378506/custom_tech_tree.lua(242,1) in function 'PlayerClassifiedHack'
../mods/workshop-741378506/custom_tech_tree.lua(248,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(189,1) in function 'mod'
scripts/mainfunctions.lua(349,1)
=[C] in function 'SpawnPrefab'
scripts/mainfunctions.lua(387,1)
=(tail call) ?
=(tail call) ?
...
Допустим, я бы хотел сделать так, чтобы можно было отключить изменения стандартного крафта, а крафт новых предметов оставить.
Chance of iron ore drop depends on the type of rock