Total War: WARHAMMER

Total War: WARHAMMER

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drazan's savage orcs pack
   
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Tags: mod, Units
File Size
Posted
Updated
3.096 MB
20 Aug, 2016 @ 1:26am
1 Sep, 2016 @ 3:46pm
4 Change Notes ( view )

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drazan's savage orcs pack

In 1 collection by drazan
drazan's lore friendly unit mods
7 items
Description
Hello warhammer players and strategy gamers. I am a massive orcs and goblins fan so i decided to expand their unit rosters in a lore-friendly way. Stronger even, most of my units are present in the 8th edition tabletop which this game is based on.
There are 5 mod packs, each belonging to a species within the "greenskin society"
1. orcs
2. savage orcs
3. black orcs
4. night goblins
5. forest goblins
The reason why i changed from individual unit mods (that were allready on the steam workshop) to these species pack, is to save me alot of work. Packs are easier to expand, and to edit for me. The "benefit" you, as the subscriber, get is more units and everything new comes automatically without needing additional mods (aslong as the new units represent the species pack you have subscribed to)
As allready said, every unit is 100% lore friendly and most can even be found in the 8th edition tabletop.
If you like my work, feel free to give it a favourite/rating (helps spread it)
Thanks for reading this intro, now on to the actual pack info!

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This "savare orcs" pack currently holds 2 new units.

1. Savage Orcs (Spears)
In the 8th edition army book, on page 104 it states "the entire unit may take one of the following: spears, bows or additional hand weapons" combined with "the entire unit may take shields" having spear and shield as weaponry, i gave the Savage Orcs (Spears) a bonus to anti-large.
they can be recruited both in campaign and in custom battles/multiplayer.
they can be recruited in campaign from ONLY the tier 1 SPECIAL HORDE infantry barracks, till tier 3

2. Savage Orc Big'Uns (Clubs)
This unit is NOT in the 8th edition tabletop, however is 100% lore-friendly.
" Due to their low intellect, a Savage Orc is an unpredictable yet ferocious fighter. Once engaged in combat, Savage Orcs fight furiously with their clubs and stone axes, often wailing their weapons uncontrollably in the thick of the fighting."
"Another custom that is consistent within Savage Orc tribes is they're preference for primitive weapons made of bone, stone and wood"
source: http://warhammerfantasy.wikia.com/wiki/Savage_Orc
Having clubs as weapon, i gave the Savage Orc Big'Uns a bonus to anti-infantry.
they can be recruited both in campaign and in custom battles/multiplayer.
they can be recruited in campaign from ONLY the tier 3 SPECIAL HORDE infantry barracks.

Statwise they are balanced (in my opinion) but if you may have a different opinion then i would be more then happy to hear it.
This also includes any possible bug/error or other issue you may find (i made these units with care, and tested them plenty of time before releasing them)

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my mods are free to use, and to re-use (i will even guide you how to edit tables to your perssonal taste if needed) credits, and donations however are allways welcome paypal.me/DrazanD
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enjoy, drazan
26 Comments
^4MAdsen@#¤! 26 Apr, 2020 @ 8:49am 
hey is it possible for this mod to update and implement for TWW2?
Мариус 7 Feb, 2020 @ 5:50pm 
Update please!:steamhappy:
Albursine 25 Jun, 2017 @ 9:26pm 
An updated (as of 6/26/2017) compilation pack is available here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=884907492
Boonkie 28 Apr, 2017 @ 3:55am 
Dont take them down at all, just please update them. Your mods are the best, I need them all!
Quizorp 27 Jan, 2017 @ 9:23am 
update your mods, or take them down.
bo74k 21 Dec, 2016 @ 11:02am 
update plz
Theakrus 16 Dec, 2016 @ 1:38pm 
Hello All! I am going to be making a Savage Orc mod with new infantry Units and Monsters! Stay tuned!
The Running Man 6 Dec, 2016 @ 3:04pm 
UPDATE
GhOsT 21 Nov, 2016 @ 11:46am 
update!
^4MAdsen@#¤! 11 Nov, 2016 @ 9:03am 
Plz... update this mod its too arwsome.. :D