Total War: WARHAMMER

Total War: WARHAMMER

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drazan's night goblins pack
   
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Tags: mod, Units
File Size
Posted
Updated
45.554 KB
20 Aug, 2016 @ 1:36am
1 Sep, 2016 @ 3:45pm
5 Change Notes ( view )

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drazan's night goblins pack

In 1 collection by drazan
drazan's lore friendly unit mods
7 items
Description
Hello warhammer players and strategy gamers. I am a massive orcs and goblins fan so i decided to expand their unit rosters in a lore-friendly way. Stronger even, most of my units are present in the 8th edition tabletop which this game is based on.
There are 5 mod packs, each belonging to a species within the "greenskin society"
1. orcs
2. savage orcs
3. black orcs
4. night goblins
5. forest goblins
The reason why i changed from individual unit mods (that were allready on the steam workshop) to these species pack, is to save me alot of work. Packs are easier to expand, and to edit for me. The "benefit" you, as the subscriber, get is more units and everything new comes automatically without needing additional mods (aslong as the new units represent the species pack you have subscribed to)
As allready said, every unit is 100% lore friendly and most can even be found in the 8th edition tabletop.
If you like my work, feel free to give it a favourite/rating (helps spread it)
Thanks for reading this intro, now on to the actual pack info!

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This "night goblin" pack currently holds 1 new unit.

1. Night Goblins (Spears)
in the 8'th edition army book, on page 105 it states " the entire unit may take spears, or replace their shields with short bows"
they can be recruited both in campaign and in custom battles/multiplayer.
they can be recruited in campaign from the tier 3 and tier 4 infantry barracks.

Statwise they are balanced (in my opinion) but if you may have a different opinion then i would be more then happy to hear it.
This also includes any possible bug/error or other issue you may find (i made these units with care, and tested them plenty of time before releasing them)

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my mods are free to use, and to re-use (i will even guide you how to edit tables to your perssonal taste if needed) credits, and donations however are allways welcome paypal.me/DrazanD
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enjoy, drazan
19 Comments
Albursine 25 Jun, 2017 @ 9:26pm 
An updated (as of 6/26/2017) compilation pack is available here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=884907492
Goberin Sreya 12 Jan, 2017 @ 3:04pm 
update?
0Q0m 22 Oct, 2016 @ 11:04am 
Hello sir,can you update this sweet mod :steamhappy: ?
RoundAbout0 17 Oct, 2016 @ 2:14pm 
Hay drazan, I was wondering with the upcoming dlc, I have become really interested in a pure night goblin army and I was wondering if you could do a reskinned goblin rock lobba, maybe with some variation on the projectile? like poison or something? I know it is not mentioned in the army books but do you think you could do it?
drazan  [author] 1 Oct, 2016 @ 6:01am 
@Urist McDragonslayer you are correct, no anti large but they do have poison attacks like the other night goblins
Urist McDragonslayer 30 Sep, 2016 @ 2:54pm 
Do the spears count as Anti-Large or is it like normal goblin spearmen where they just look like spears? I want to know for making a full goblin army.
drazan  [author] 1 Sep, 2016 @ 1:16pm 
update: night goblins is working as intended again. only mod cuasing problems atm is forest goblins but i'm gonna fix it

if you may find an issue or anything you think isn't normal pls inform me
drazan  [author] 1 Sep, 2016 @ 10:09am 
to everyone, the grim and the grave dlc made the forest goblin and night goblin pack not work (i am looking in the data to see what stuff they changed)
thank you for your patience.
Ogurison 28 Aug, 2016 @ 4:59am 
aw man! thanks for the feed back bud.
drazan  [author] 27 Aug, 2016 @ 9:39pm 
@Ogurison the only wyvern model in game is the warboss mount (and skullmuncha) so it's not possible to use the older model as it's not in game and we can not add new models