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Points négatifs :
- Répétition d'énigme (plateforme traversant les lasers mortels 3 fois et la boule à faire passer de l'autre côté de la grille 2 fois).
- On peut rester bloqué si on pose la sphère sur son interrupteur final et qu'on enlève le cube de son interrupteur. Pour régler cela il faudrait juste un interrupteur pour délivrer une nouvelle sphère (ou Cube sans bords :))
- Gel bleu inutilisé
Ce que je n'ai pas aimé (ce sont mes goûts) :
- Trop de skill et pas assez d'énigmes.
- On peut mourir trop souvent (je n'aime pas faire mourir les testeurs, je préfère qu'ils tombent et remontent pour réessayer).
I recorded my gameplay (valve DEM file format): Download [dl.dropbox.com]
Turrets highly explosive. Handle with care
jumped to portable area below me, fired 2nd portal & came out near exit.
finishing without using faithplates.
again you could make exit area non-portable.
did 2nd try using faithplates, no problem there.
the part from light bridge to area where pixels are visable, was good & very well though out.
thankyou
though for me,
maybe not others ?
I had trouble with the firing portals on the moving platforms quick & accurate enough,
without either getting lasered or falling into nuro-toxing.
but, not your problem.
however, I noticed after going past the first laser, that I could fire a portal where the cube was.
so I did & retrieved the cube.
but could not procede with the cube, as I can't carry the cube & fire potals at the same time.
so when at the light bridge, I could not retrieve the cube, as I had moved it.
so had to go back, destroy it, then go back to bridge.
you could fix, by making walls where cube is, non-portable.