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And I repeat, when you create a local server with sv_consistency 0, you set the game's rules, be it "population" (types of Infected spawned, from Common to Armored) or weapon scripts. Still, differences in rate of fire for the scripts can cause weird audio glitches, so you should convince your friends to subscribe to the same scripts.
Thanks again for all your knowledge.
Think of the scripts whether they would change gameplay aspects for everyone or client-side only things.