Stellaris
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Extra Traits
   
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158.931 KB
2016年8月29日 5時37分
2016年8月29日 5時45分
2 項目の変更履歴 ( 表示 )

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Extra Traits

解説
This modification adds 23 new species traits to Stellaris. Not wanting to retread ground covered by other trait mods, I tried to think outside the box in regards to the traits this mod adds.

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New Traits
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Radioactive Immunity - 1 Trait Point
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Tomb World Colonization +100%
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Politically Inclined - 3 Trait Points
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Edict Influence Cost -25%
Leader Influence Cost -25%
Influence Gain +10%
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Careful - 1 Trait Point
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Anomoly Fail Risk -5%
Evasion +5%
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Careless - -1 Trait Point
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Anomoly Fail Risk +5%
Evasion -5%
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Aggressive - 2 Trait Points
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Max Rivalries +1
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Technophobic - -5 Trait Points
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Research Speed -15%
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Explorers - 1 Trait Point
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Survey Speed +30%
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Aggressive Explorers - 1 Trait Point
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Damage vs Amoeba/Crystal/Drone/Cloud/Swarm +10%
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Conservative - -3 Trait Points
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Society Research Speed -25%
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Open Minded - 1 Trait Point
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Tech Alternatives +1
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Narrow Minded - -1 Trait Point
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Tech Alternatives -1
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Lucky - 2 Trait Points
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Anomoly Generation Chance +25%
Evasion +25%
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Unlucky - -2 Trait Points
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Anomoly Generation Chance -25%
Evasion -25%
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Masterful Builders - 2 Trait Points
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Planet Improvement Build Time -10%
Ship Build Time -10%
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Clumsy Builders - -2 Trait Points
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Planet Improvement Build Time +10%
Ship Build Time +10%
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Galactic Colonizers - 2 Trait Points
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Colony Development Speed +10%
Terraforming Cost -10%
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Psychic - 3 Trait Points
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Planet/Ship Sensor Range +50%
Anomaly Fail Rask -10%
Psionics Research Speed +10%
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Very Weak - -3 Trait Points
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Army Damage -40%
Minerals -10%
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Aquaphobic - -1 Trait Point
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Tropical/Ocean Habitability -10%
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Defenders - 1 Trait Point
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Fortification Defense +50%
Defense Army Damage +10%
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Bad Economists - -2 Trait Points
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Energy -15%
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Planetary Manipulators - 3 Trait Points
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Clear Planetary Blocker Time/Cost -25%
Terraforming Cost -50%
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Cyborgs - 3 Trait Points
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Robot Production +50%
Research Speed +1%
Food Required -10%
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13 件のコメント
Im4zoos 2019年7月24日 15時09分 
I assume this is not ironman compatible
Goldeathorus 2017年8月6日 1時13分 
Just curious, is there a reason that this mod conatins a version of 00_habitability_traits.txt? It doesn't seem to change anything from vanilla, which would mean that all that the file does is cause conflicts.
Thamix 2017年1月19日 22時14分 
Is it possible we will see this as 1.4?
stephangoodwin 2016年12月3日 20時54分 
I would love to see an update to this mod for 1.3+
naotan 2016年11月3日 15時00分 
just fyi this mod causes odd happenings with alot of the text strings and underscores ( _ ) when instald on the latesed version
lamaking65 2016年10月31日 10時01分 
Most of the modifiers that add evasion or research speed don't work unless applied as an empire bonus instead of a static modier for pops.
Cleveland 2016年10月25日 8時01分 
conservative -25% research speed lol you little commie
Marisa Fan 2016年10月22日 8時08分 
1.3??
dragonkingofthestars 2016年10月2日 22時23分 
I'm havieng trouble getting this mod to work: I download it, enable it but the traits don't seem to be showing up. Advice?
louppatient 2016年9月11日 4時54分 
I agree, this trait doesn't work, neither does clumsy_builders. I also don't see evasion on my ships, but I don't know if it's only the display of if the evasion isn't added ...