Arma 3
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co_10_SRCS_convoy_abduction
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Tags: Tag Review
File Size
Posted
2.868 MB
29 Aug, 2016 @ 8:23am
1 Change Note ( view )
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co_10_SRCS_convoy_abduction

In 1 collection by Strango
Strango's Random Co-Op Series
13 items
Description
Description: Abduct an enemy VIP traveling in a motorized convoy while they are en route to a meeting location. Players will know the convoy starting position and destination at the map screen allowing them to formulate a plan before the mission starts.

Player Count: 1 to 10. Will be difficult with 1 player, but possible.

Random Elements: Random Convoy starting location, Random Convoy Destination. Player selected insertion point and extraction.

Mission Duration: 15 to 30 minutes

Intended Difficulty: Medium

- Dedicated Server Support
- No Add-ons Required other than Apex
- Optional Support for RHS and CUP.
- Select-able AI Skill Level
- Enemy Strength is Scaled to Player Count.
- Uses Revive System, but no respawn
23 Comments
Dezaraman 12 Nov, 2017 @ 2:18pm 
silly question how do you add this to a server ?
Strango  [author] 18 Sep, 2016 @ 9:03pm 
The limited AT ammo is intentional. I'm also trying to keep it balanced between the various add-on configs of BIS, CUP and RHS where unfortunately the weight values of things vary greatly. I will however add in the spotting ammo for RHS in the next version. I've been waiting on the next BIS patch before releasing a new version so that I can make any changes necessary to best incorporate the new AI driving abilities.
lightspeed_aust 18 Sep, 2016 @ 3:36pm 
thanks for the mission mate - very enjoyable.
Varanon 18 Sep, 2016 @ 3:27pm 
Yay, made it this time. Very good mission, I'm sure we'll play that several times over.

One thing: We had SMAWs for the AT and assistant AT, but only one shot each, I don't know if that's intentional. Also, no spotting ammo.

Apart from that, very good
Somchai 18 Sep, 2016 @ 3:27pm 
Thanks enjoyed
Stick 18 Sep, 2016 @ 3:26pm 
Nice Mission.
Variable 18 Sep, 2016 @ 3:26pm 
Worked flawlessly, and it was very exciting!
treendy 18 Sep, 2016 @ 3:26pm 
Great mission thanks : )
Valhalian 8 Sep, 2016 @ 4:06pm 
Simple idea and great execution. Loved it!
Alwarren 8 Sep, 2016 @ 4:06pm 
Very nice mission, love some randomly generated missions!