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"The lines to fix this would be in modworldgenmain.lua:
local Layouts = require("map/layouts").Layouts
local StaticLayout = require("map/static_layout")
Layouts["Grotto"] = StaticLayout.Get("map/static_layouts/grotto") -- add the grotto back to layouts"
for starters not sure what to input since you didn't specify. What I thought is to look for
local Layouts
local StacticLayout
which there is no mention of any layout btw, and put this line under other layouts.
Layouts["Grotto"] = StaticLayout.Get("map/static_layouts/grotto") -- add the grotto back to layouts"
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/503187227/521643320352334881/?ctp=6
Instead it should also help if you change the modsetting of grotto to 0.
If it is another bug from the original advanced world mod I wont help, since it has most likely to do with the "infused" stuff and I'm not interested in that.
Like this for example, had to use google translate, but that helped me fix planting on https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=899583698
很喜欢这个mod,最近直播也在和水友用。把农田双倍完美修复方案发上来,其他喜欢这个mod的小伙伴也可以正常务农了:
1、找到worksop-89958698目录
2、删除scripts\components\crop.lua文件
3、找到modmain.lua,用文本编辑器打开,加入以下代码:
----fix巧手by绝心
AddPrefabPostInit("plant_normal", function(inst)
if inst.components.crop == nil then
return
et cetera et cetera
end)
4、保存进入游戏,15级以后收获农田就可以正常双倍了
I tried doing the same, going to workshop/503187227 instead and modworldgenmain.lua. Tried to find layouts but there are none
Yes, it is because its "without infsued".
If you want to use that please use the original mod and set "grotto" setpiece to 0 to prevent a crash.
If you mean you can not enable caves (the normal one that has nothing to do with the mod) I need more information, can not replicate that.