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Thanks for the reply!
I find it interesting to learn about modding. I would like to get into it very much. Unfortunately time and money constraints of course are real life issues.
I hope to give #2 a shot myself one day. Though that might be a while because I'm not even a novice.
Thanks again for you hard work. I hope you recovery from the burn out soon!
The problem is that, with saplings, it's kinda a "one or nothing" scenario. Saplings require the "soil" parameter on a block to be "true". There are two ways to work that, but both carry their own complications:
1) Set the sapling to no longer require soil: Now you can set saplings anywhere! But that also means you can set saplings anywhere. I believe there's already a mod for this out there somewhere.
2) Go through and set desired blocks to ""soil": true": Now saplings can be placed on the desired block types! But this can also potentially cause issues with some vanilla terrain generation.
IF I can convince myself to do more Starbound modding, I might look into #2 and see how feasible altering soil types is. But I'm significantly burned out working on a rather large project, so no promises.
can I request a mod for planting trees on more blocks too?
For example on plant fibre, petal blocks, etc. Other organic blocks basically.
thanks for you hard work!