RimWorld

RimWorld

232 ratings
USCM - Colonial Marines Corps Faction
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
773.744 KB
7 Sep, 2016 @ 5:22pm
11 Jul @ 9:20am
29 Change Notes ( view )

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USCM - Colonial Marines Corps Faction

In 1 collection by Hiztaar
USCM
4 items
Description
This mod introduces the USCM Colonial Marines Faction

This faction is composed of USCM soldiers. It will create a military base on the world map and requires a new game to work properly.

- The faction behave like any other and may be allied with the player or angered then turned as an enemy.
- The soldiers from the faction will all wear a complete USCM armor set and an USCM weapon.
- All armor and clothes are made with cloth.

This mod requires USCM - Core

Vanilla friendly.
128 Comments
rex6564 16 Apr, 2024 @ 6:15am 
Game over man game over!
Hiztaar  [author] 12 Apr, 2024 @ 11:57am 
USCM faction appears in the list of factions that you can select at worldgen. 1 is present by default.
SghHanzMullerSW 12 Apr, 2024 @ 9:42am 
@valentino the game adds it automatic on the world you generate
captainamerica_ 28 Nov, 2022 @ 6:53pm 
17 days!? I hate to rain on your parade, but we're not gonna last 17 hours! Oh we're in some pretty s*** now! Game over man! Game over!
valentino 19 Oct, 2022 @ 7:40am 
the faction doesn't show up on the faction list when starting a new game is that correct?
Gooby King 9 Sep, 2021 @ 4:03pm 
Either extract the sprites and make your own def or isolate the def and sprites and remove everything else. I'd do the first one and just mimic all the stats etc. Make it a standalone mod and your good to go.
Peter Pots 23 Jan, 2021 @ 4:27pm 
Hello, I get the purple box error on the orbital beam belt, when wearing it. Anyone else?
I have to say I am running a few apparel mods.
[TnB] Whelan 16 Sep, 2020 @ 8:07pm 
just wondering, will you ever add a smartgun targeting scope?
Curious Mando 19 Apr, 2020 @ 11:44am 
that might explain it since im still unfamiliar with how modding goes here. I have this and outpost 21 on at the same time. the republic faction works but sat the expense of everything else i modded in factionwise.
Hiztaar  [author] 19 Apr, 2020 @ 11:36am 
If you have a mod that alter faction AI, it can be gamebreaking yes. The thinkintree of the game can easily turn into a nightmare in modding.