Total War: ATTILA

Total War: ATTILA

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Improved Blacksmith Upgrades Mod
   
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Tags: mod, Overhaul
File Size
Posted
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8.075 KB
9 Sep, 2016 @ 12:43pm
10 Sep, 2016 @ 9:54am
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Improved Blacksmith Upgrades Mod

Description
You are upgrading weapons, armors of your soldiers but not satisfied with the bonus they provide? And you are worried if building the blacksmith will worth upgrading your soldiers as you desire?

Here you have the mod that changes such worries. This small mod improves any Weapon, Armor, Ammo, Hull (Ships) and other in-game upgrades in various buildings such as Blacksmiths, Carpenters, Ports and so on.

Thus your investment on these buildings will worth more and you can make a difference with your technological superiority on land or naval battlefields better now.

What changes are made:
If in your vanilla game, the Bronze Weapon Upgrade affects the weapon skill +5%, in this mod, it will be 10%. Same applies to any upgrade, Silver and Gold.

Bronze: from 5 to 10
Silver: from 10 to 20
Gold: from 15 to 30

The above list of Improvements are made to all Blacksmith, Military buildings that you may encounter in Grand Campaign, Last Roman Campaign and Charlemagne Campaign.

Note: In Charlemagne Campaign, buildings only offers Bronze and Silver level upgrades, I didn't encounter any Gold Level, so you can use until Silver Upgrade in that campaign only.

Note2: Please only use one mod that tweaks Military Upgrades. You can also download Factionwide version here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=858404105

The Factionwide version has all features of this mod and make the upgrades factionwide.
19 Comments
dragut  [author] 5 Jan, 2018 @ 4:31am 
I didn't try with radious, feel free to try.
El Dyret 4 Jan, 2018 @ 2:06am 
Does it works with radious ? :)
dragut  [author] 6 Feb, 2017 @ 6:11am 
Hi! I am sorry, I was absent from Totalwar Attila for a long time, now I prepared a Factionwide Upgrades Mod for you all!
Please check it here:

And don't forget to disable the non-Factionwide version here or any mod that tweaks Military upgrades before using Factionwide version!
Thanks!
Villas 27 Jan, 2017 @ 5:58pm 
Any update for this? You couldn't make a factionwide version? Thanks!
Sherwood 7 Jan, 2017 @ 9:28pm 
Faction Wide Version?
alexander267 4 Dec, 2016 @ 11:21am 
Can you launch a factionwide verson?
Yep 18 Oct, 2016 @ 6:00pm 
Alright, thanks. I'll look into it.
dragut  [author] 18 Oct, 2016 @ 2:07pm 
@[V73] Jahkaka,
I tested now, it is working. Probably you have a mod that clashes with this, please try naming this mod alphabetically prior to your other mods or the mod that you suspect creating the issue.
Yep 18 Oct, 2016 @ 12:05pm 
Doesn't work on Sassanid Empire?
dragut  [author] 15 Sep, 2016 @ 9:11am 
@Sir Edwards,
Currently I am playing Charlemagne Campaign and it is working. If any mod makes change in building effects, that can create conflicts.

To solve the problem,
If your game opens and you don't see blacksmith changes, probably one of your mods can be overwriting each other. in this case please consider working this mod earlier than other mods. (If you don't know how to do, you can rename the .pack files in alphabetical order according to which starts first. Namely, You can rename it to A_Improved_Blacksmith_Upgrades.pack, another B_Radious for instance)

If your game doesn't open at all, then I would suggest you to deactivate mods that you suspect and try again, so you can find which mod creates problem.