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I don't know if it's a combination of Haul Urgently and some other mod, but it is what is breaking pawn behaviour for a lot of people.
If YOU don't have that problem, good for you, but spreading awareness of a very real issue a lot of people seem to have is not a bad thing.
Everything is fine with my 300+ moded colony.
This may not be a big deal for some, but it is causing me massive problems.
When waiting for a crashed shuttle, I will let my people hunt some animals while waiting. But when the people show up and the battle is over, they start killing all the downed enemies. This makes all the valuable clothing tainted, even though I have stripping prioritized above finishing off.
It also means that if the enemies are wearing explosive belts, then my people get blown up.
And it also means that my psycasters lose out on the Psyfocus and experience from the kills, since they are the only ones supposed to finish off, and they use killfocused weapons.
Can you make the gizmo for drafted hunt only finish off animals, when it is set to finish off animals, like the description says?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3524716849