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https://ludeon.com/forums/index.php?topic=26000.msg360673#msg360673
On the forums, skullywag just pointed out that <WorkToMake> tags are no longer valid for buildings and <WorkToBuild> tags are used for this, instead. Leaving it as <WorkToMake> does not generate an error. However, this is improper and it means that the building will not require any work to build.
BTW: The sleeping spot in A16 does not heal sleepers, either (unlike proper beds). So all of these changes just makes it match A16 behavior.
The other thing that I'd change to make this fully A16 compliant is add this right before the closing </ThingDef> tag:
<comps>
<li Class="CompProperties_RoomIdentifier">
<roomStat>Impressiveness</roomStat>
</li>
</comps>
This seems new to A16. It just tells the game that this building affects room impressiveness.
I haven't changed any code.
Please let me know if it works.
That said, the forum is still kind of the centerpoint for modding in RW and with a bunch of incapable idiots like them running the staff section, I can't bring myself to use the forum and recieve all of that nonsense.
It has made me not want to work on any RW mods since.
On a side-note, the work is licensed in such a way anyone could fork it or pick it up and continue, as long as they credit me for the work I did.
i dunno why i commented truly.
RIP
and thank you for directing us to the bacon bits mods they are awesome!! much needed content