Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
no there should be a wotc version tho
! great way to fuck up a new play thro. and hours of playing,and testing.. thax
I'm running the mod with Long War 2 and on starting a new game to test the setup I had a full party of humans. Sadly, two were wearing Krogan armor and had 12" necks, one was wearing Turian armor and actually looked okay and one had a Salarian body with the neckpiece clipping through her head.
I assume that there is something in place to prevent humans from spawning with these bodies, but it's not working?
Really hoping to fix this as it looks excellent and I'm really hoping to overhaul Xcom into aa mass effect game.
Many thanks!
PS. I have the cosmetic fix patch enabled as well.