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Unless someone can tell me how to import into something to fix it, there's nothing I can do about this. You'll just have to accept that one side of the window is a dull white/pink color. The windows were never transparent from both sides so frankly, I don't find it all that concerning, either. I'm more concerned about the pink construction models, which are a common problem and also beyond what I can fix.
On the flip side, my project to kill the marks and wearing has completed (ish).
No Longer are the nasty doors there that look old and poorly-maintained. They look much, much newer and nicer (I fixed the colored strips and text - let me know guys if you spot anything wrong)
https://steamuserimages-a.akamaihd.net/ugc/869615516999065857/08C47C6E75BDDA87F7FBDEF6303F6F1AD3A37B4A/
https://steamuserimages-a.akamaihd.net/ugc/876370675543251172/1628C1F194E6DF53CB111B977648339B0C0D2FDA/
https://steamuserimages-a.akamaihd.net/ugc/876370675543251409/805A6F1C4EBD11943F5F631D6EF86040DF0F28F4/
WIP, I'll have to redraw the hex shapes by hand and hope I don't screw up reflectivity :(
I'd like to keep the worn and new doors, but I don't want a million doors, and I'm not sure I could anyways, because I can't get into the models to assign textures, so I can't call a model with named worn texture files and one with the new textures, again, all afaik, . Hopefully by the end of Tuesday everything will be fixed up and they'll look nicer, will try to get the glass figured out by then, too.
The glass texture I may be able to fix, depending on what's wrong, I give it an 80% chance looking at the files. I'm not that good at textures. I trying to finally clean up the "worn" look, first, which is literlaly just filling in the scuffs in the texture files with the appropriate color, nothing hard, to make the doors look newer. It wont' be perfect, but it should be servicible.
they are working from one side but are kinda pink and not transparent from the other side