Space Engineers

Space Engineers

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[Dx11]DeadTech - Station Door Pack - FIXED
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
73.019 MB
29 Sep, 2016 @ 7:07am
19 Sep, 2017 @ 7:50pm
2 Change Notes ( view )

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[Dx11]DeadTech - Station Door Pack - FIXED

Description
This is a fixed version of the Deadtech Station Door mod pack with the airtight issue resolved. As DeadWeight4U no long mods Space Engineers, he has given me permission to republish this mod.

This mod features named centered and offset doors

This mod is also recieving some small fixes and updates


Current named doors:
Bridge
Captain Quarters
Crew Quarters
Engineering
Hallway
Hangar
Hangarbay
Infirmary
Messhall
No Entry
Private
Storage
Utility


Completed updates: No more ugly worn stripe textures, the doors look like proper doors now for a space-age vessel.


Planned:
Near Term: finish cleaning up any missed blemishes in the textures

Further out: Investigate whether the missing texture issue on models is fixable (ETA Unknown), More Doors? (ETA 10/1/17 for test doors)


Apologies for prior slow/nonexistent progress in working on this, but time was short.


All credit for the original mod goes to Deadweight4U

Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=542863385
Popular Discussions View All (1)
12
17 Sep, 2017 @ 7:17am
Door Names (?)
.Catamount
21 Comments
a Sweaty Guy 23 Oct, 2023 @ 7:39pm 
not fixed :/
Cpt Pillowy Giant 25 Aug, 2018 @ 3:27pm 
Its a shame about the Windows in this...
CDR.Kitten 14 May, 2018 @ 8:52pm 
Suggestion/qestion. Could you copy the stripe on the left side to the right side as well? It feels weird having it Asymmetrical like that. >.<
snowanderson5th 9 Oct, 2017 @ 12:54pm 
The pink glass sometimes affects The Energy Shield Mod as well, so nothing you can do right now. But thank you again for maintaining this mod, it's a good mod just need fixes.
.Catamount  [author] 19 Sep, 2017 @ 8:00pm 
Update: I cannot fix the pink window it seems. It seems like a model issue, not a texture one. No matter what I do to textures, nothing changes, which suggets the model is just not calling a texture.

Unless someone can tell me how to import into something to fix it, there's nothing I can do about this. You'll just have to accept that one side of the window is a dull white/pink color. The windows were never transparent from both sides so frankly, I don't find it all that concerning, either. I'm more concerned about the pink construction models, which are a common problem and also beyond what I can fix.

On the flip side, my project to kill the marks and wearing has completed (ish).

No Longer are the nasty doors there that look old and poorly-maintained. They look much, much newer and nicer (I fixed the colored strips and text - let me know guys if you spot anything wrong)

https://steamuserimages-a.akamaihd.net/ugc/869615516999065857/08C47C6E75BDDA87F7FBDEF6303F6F1AD3A37B4A/
.Catamount  [author] 17 Sep, 2017 @ 7:12am 
What'd be super great is if someone better than me at modding SE maintained this awesome set of doors :p
.Catamount  [author] 17 Sep, 2017 @ 7:11am 
There are several layers to clean up but at least teh game seems to respond to my crude Paint(dot)net work, even if it looks like I screwed up the lefthand side a tad.

https://steamuserimages-a.akamaihd.net/ugc/876370675543251172/1628C1F194E6DF53CB111B977648339B0C0D2FDA/

https://steamuserimages-a.akamaihd.net/ugc/876370675543251409/805A6F1C4EBD11943F5F631D6EF86040DF0F28F4/

WIP, I'll have to redraw the hex shapes by hand and hope I don't screw up reflectivity :(

I'd like to keep the worn and new doors, but I don't want a million doors, and I'm not sure I could anyways, because I can't get into the models to assign textures, so I can't call a model with named worn texture files and one with the new textures, again, all afaik, . Hopefully by the end of Tuesday everything will be fixed up and they'll look nicer, will try to get the glass figured out by then, too.
.Catamount  [author] 17 Sep, 2017 @ 7:09am 
Hitboxes I can't fix, afaik. I don't have any of the modeling work on hand, as this was Deadtech's, and even if I did, I'm not even sure how to get hold of the Havoc tools anymore because they were discontinued as a publicly available product.

The glass texture I may be able to fix, depending on what's wrong, I give it an 80% chance looking at the files. I'm not that good at textures. I trying to finally clean up the "worn" look, first, which is literlaly just filling in the scuffs in the texture files with the appropriate color, nothing hard, to make the doors look newer. It wont' be perfect, but it should be servicible.

lblackthorne 14 Sep, 2017 @ 9:09am 
Hitboxes are a little funky, and the closed door has no cursor collision box. you can place objects on the other side while it's closed.
Dat Helmchen 8 Aug, 2017 @ 3:01am 
Cat? Can you Fix the Doorwindows?

they are working from one side but are kinda pink and not transparent from the other side