The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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EzE's - Artifact Disenchanting -
   
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7 Feb, 2012 @ 9:23pm
12 Mar, 2013 @ 5:54pm
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EzE's - Artifact Disenchanting -

Description
Changed some of the artifacts and unique weapons in Skyrim so that you can now disenchant them, and learn their effects, allowing you to place artifact enchantments on normal weapons.
An example would be disenchanting Mehrunes' Razor, then placing the Mehrunes' Razor enchantment on a Steel Sword.

Visit my mod's page at on the Nexus Site Here[skyrim.nexusmods.com] for more details.

This is the same mod by xEightballx if you downloaded it on Skyrim Nexus. (I'm the same guy)

WARNING
Once you learn an enchantment, you can't unlearn it.
A clean save is strongly recommended.


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Currently Disenchantable Weapons (v5.0):

Mace of Molag Bal
Volendrung
Mehrunes' Razor
Dawnbreaker
Ghostbalde
Bow of the Hunt
Dragonbane
Chillrend
Keening
The Rueful Axe
Trollsbane
Briarheart Geis
Windshear
Nightingale Weapons
Wuuthrad
Silver Weapons
Bolar's Oathblade
Red Eagle's Bane
Poacher's Axe
Notched Pickaxe
-OTHER UNIQUES-


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Currently Disenchantable Armor(v5.0):


ALL Dragon Priest Masks
ALL Shrouded armor
Amulet of [Divine's Name Here]
Armor of the Old Gods
Cicero's [Boots, Hat, Gloves]
Diadem of Savant
Jester's [Boots, Gloves, Hat]
The Gauldur Amulet
Ring of Hircine
Ring of Namira
Kyne's Token
Thieves Guild Grandmaster Armor
Saarthal Amulet
Tumblerbane Gloves
Archmage's Robes
Masque of Clavicus Vile
Kyne's Token
Predator's Grace
Savior's Hide
Ebony Mail
Basic Thieves Guild armor
Nightingale Armor set
Amulet of Articulation
Nightweaver's Band
Spellbreaker
-OTHER UNIQUES-

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Updates:

Version 5.0
- REUPLOAD
-Adds Spellbreaker
-Ebony Mail now toggles for combat
-Descriptions fixed on some enchantments
-Previous versions are obsolete and unsupported

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***NOTICE***
Weapons/Items not avaliable:

Ebony Blade
Bloodied Targe

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NOTES
Most likely, this mod is not compatible with any mods that change the enchantments of the items listed above.
Any other mods should be fine.
Compatible with Dawnguard
If you are not sure about compatibility, don't hesitate to ask.

Visit my mod's page at on the Nexus Site Here[skyrim.nexusmods.com] for more details.


+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+

My Other Mods (if you are interested)

-Remove 3D Map Camera Limits-

-Remove Enchanting Restrictions-

-Colored Map Markers-

-Artifact Disenchanting - Dawnguard-

-Artifact Disenchanting - Dragonborn-

You can check out these mods by coping and pasting the links, or by clicking "EzE's Workshop" at the top of the page.

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267 Comments
grwilley 31 Jan @ 6:46pm 
I'm guessing this is no longer monitored, but can someone please explain why disenchanting an Amulet of Talos can provide two different enchantments? Sometimes it give a Blessing of Talos enchantment, which does the usual 20% cool down reduction. Other times it give a fortify Shout enchantment, which somehow removes all cool down.
TFOLLT 18 Dec, 2020 @ 4:31am 
Could you add aethereal forge items to ur list please? I would really like to discenchant the crown so I can wear other helmets while having the effects of 2 stones
guardian1368 27 Jun, 2020 @ 8:34pm 
does this work with the steam mod called Overpowered Enchanting
KidCalamity32 23 Jul, 2019 @ 10:12pm 
i all the sudden cant disenchant mehrunes' razor. anyone els have this problem?
Kenobi 23 Jul, 2019 @ 10:18am 
You can't disenchant Amulet of Talos.
mrawesome 24 Mar, 2019 @ 1:31pm 
Can you add harkons sword?
grwilley 7 Jan, 2019 @ 11:54pm 
One quick thing, possible related to the issues experienced by Mr Strings. Though a long time user, it hadnt realized until this very day, that this mod does not seem to recognize anything worn on the head, at least if they are unique item. I can disenchant helmet, circlets, hoods and dragon priest masks with no problem, but I've yet to be able to disenchant Shrouded Cowl, the aforementioned ArchMage Robe, or Azhidal's Helmet (I wanted the extended range on runes).

This suggests there is some glitch in the scripting in recognizing headpieces, though I have no experience when it comes to writing mods. Other than that love the mods, and if this can be worked on it would be great.
mrfonzie 27 May, 2018 @ 7:02am 
Update: So I found out that there is another version of the robe in the game without hood and without magicka bonus ( magicka apparently related to that thing). It seems like disnchanting the Armage Robe counts as removing the hood, so the game just deletes the magicka bonus.
mrfonzie 26 May, 2018 @ 7:34pm 
Hello, I noticed when disenchanting the Archmages Robes, the enchant loses the magica bonus, only has magica regen and spells cost less then =(
Ekczip 8 Feb, 2018 @ 12:39pm 
As Ace Clover said - silver weapons are 8k worth, please nerf this, its hard to resist selling them, you can can get multiple silver weapons early on in game (first companion mission)