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This suggests there is some glitch in the scripting in recognizing headpieces, though I have no experience when it comes to writing mods. Other than that love the mods, and if this can be worked on it would be great.
Thank you very much!
Well, it took awhile to get there, like level 40ish, but still.
Was fun though, just be warned if you play this togheter with no restrictions enchants, its WAAAY to overpowered.
does it have restrictions or something?
/NOTICE\
\NOTICE/
If you want to learn the effect of a special weapon, such as a Daedric artifact or a rare weapon and you don't want to break it. Go to the testing hall and procure your magical item from there.
Open the console and type in the command, "coc qasmoke" Without the quotations
The console command is opened with this-------key ~ Those that don't know what this is, it's a punctuation mark. Accent mark....Example "Pinata" The mark would go over the "n" or "Jalepno" same thing "n" In this room thare are several Dwarven cabinets. Each one has items
from the game. All items from the game, from swords all the way down to a shiv. Armor/Weapon/Clothing/Jewelry/Enchanted/Unenchanted/Ingredients/Potions...etc. Use these Items to learn the enchantment. Not the ones you obtain from the quest.
It worked perfectly before, on previous save on my old pc, so what can be the deal?
Notched Pickaxe
Briarheart Geis (unobtainable apart from console)
Armor of the old gods
can all be disenchanted and learn effects WITHOUT ANY MODS -.-